Forum posts

Posted 17 years ago2007-06-26 09:28:12 UTC
in OP4 mods Post #226479
How did you get it Urb?
I found the original download address over at HIT, but it is now a 404. :(
Madcow MadcowSpy zappin my udder
Posted 17 years ago2007-06-26 09:08:45 UTC
in OP4 mods Post #226475
SD?

Stop using shortenings for names! >_<
Madcow MadcowSpy zappin my udder
Posted 17 years ago2007-06-26 09:02:58 UTC
in Chopper Question Post #226473
Shut up mooboi! :>
Madcow MadcowSpy zappin my udder
Posted 17 years ago2007-06-26 07:27:10 UTC
in Chopper Question Post #226467
I've never tried to make it bomb, but I bet it is an output.
Simply make a trigger and target the chopper.. Look through the list of events wich can be triggered and you might find something.
Madcow MadcowSpy zappin my udder
Posted 17 years ago2007-06-26 07:25:02 UTC
in OP4 mods Post #226466
Low Definition models?
Was there a HD pack for Op4?
Madcow MadcowSpy zappin my udder
Posted 17 years ago2007-06-24 19:15:17 UTC
in War of the Servers Post #226371
:>
I have 8mb/s, but I do live in sweden...

Thanks Luke!
Madcow MadcowSpy zappin my udder
Posted 17 years ago2007-06-24 18:08:35 UTC
in War of the Servers Post #226367
50kb/s download rate... dies

I googled and there seems to be no other host than filefront?
Madcow MadcowSpy zappin my udder
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Posted 17 years ago2007-06-23 15:26:00 UTC
in missing file Post #226315
Well, then it is not the problem I thought it was.

Try deleting clientregistery.blob in your steam folder.
That sloves 90% of all steam related problems.
Madcow MadcowSpy zappin my udder
Posted 17 years ago2007-06-23 14:25:53 UTC
in missing file Post #226304
If this is the problem I think it is, then it is easy to solve.

Simply start Counter-strike: Source (not through hammer, but from the games list) and then exit CSS again..
And then try compiling it again.
Madcow MadcowSpy zappin my udder
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Posted 17 years ago2007-06-23 06:35:23 UTC
in About this Site Post #226249
So, I still win!

[ontopic]

Does anyone know any good UnrealEditor tutorials?
Madcow MadcowSpy zappin my udder
Posted 17 years ago2007-06-23 06:30:09 UTC
in About this Site Post #226247
Did you ever make that movie Freshed? :>
Madcow MadcowSpy zappin my udder
Posted 17 years ago2007-06-23 05:48:42 UTC
in About this Site Post #226244
I did quite advanced mapping for Warcraft 3.. but, it gets boring very quickly.

I want to learn how to map using the UnrealEditor since so many games uses the UnrealEngine, but I can't find any good tutorials
Madcow MadcowSpy zappin my udder
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Posted 17 years ago2007-06-22 13:32:27 UTC
in Half Life: Otis' big day Post #226126
Espen: Sure the half-life and it's expansionpaks names has a scientific meaning, but they also make sence.

Half-life.. well, that one might not make any sense..
Opposing force: simply the opposing force, they used to be your enemies, they are now your allies.
Blue shift: Half-life was quite orange and red, however barney is dressed in a blue uniform and therefore it's a blue shift.

They make double sense.
So, a name like "Redshift" would not fit for this "otis mod" at all.
It has to make double sense.
If it's gonna have a sientific name, it has to do with otis also (or anything else in the mod).
Madcow MadcowSpy zappin my udder
Posted 17 years ago2007-06-22 11:30:37 UTC
in ARGHHH IT'S TAKING OVER THE PLANET!! Post #226105
Lol!!
The power of the internet
Madcow MadcowSpy zappin my udder
Posted 17 years ago2007-06-22 11:03:03 UTC
in ARGHHH IT'S TAKING OVER THE PLANET!! Post #226103
Lol, wtf?

The old man fails teh internets
Madcow MadcowSpy zappin my udder
Posted 17 years ago2007-06-22 10:55:58 UTC
in Blue shift ending Post #226101
Habboi: You might be right about Opposing force not being a REAL part of the Half-life storyline..
I mean, whatever happened to the whole alien race x?
And, how did they even get to earth?
Or, has this ben explained somewere during any of the games?
Madcow MadcowSpy zappin my udder
Posted 17 years ago2007-06-22 09:14:58 UTC
in Blue shift ending Post #226093
Habboi1: What?! How is it linked to half-life?

Habboi2: Same guy, although there were many barneys in HL1
Madcow MadcowSpy zappin my udder
Posted 17 years ago2007-06-22 09:06:27 UTC
in Blue shift ending Post #226091
Portal is a separate expansion/mod whatever..
It has nothing to do with the Half-life storyline
Madcow MadcowSpy zappin my udder
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Posted 17 years ago2007-06-22 08:04:10 UTC
in Blue shift ending Post #226085
I think it will all make sense in the end.
I bet Adrian (op4) did something to the story that will show in the end.

Blue shift is simply about how Barney got out of Black Mesa.
Nothing weird about that.
However, I do too wonder where those two scientist ended up.
But as I said, it will probably all make sense in the end.
Madcow MadcowSpy zappin my udder
Posted 17 years ago2007-06-22 06:27:33 UTC
in Your Mod's (past and present) Post #226077
Hunter: Yah, I made them change to Opposing Force: source..
Oh, and I misspelled the name yes.

But I were only in the crew for like a week.
The mod crew was poor and I could see that the mod would never finnish (and school, at least that was what I blamed).
I made them a half osprey and then I quit
Madcow MadcowSpy zappin my udder
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Posted 17 years ago2007-06-21 15:47:13 UTC
in Mapping for Dummies Post #225996
But there are also good mapping books out there.
Just look at the one rimmy has..
Madcow MadcowSpy zappin my udder
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Posted 17 years ago2007-06-19 15:15:21 UTC
in Gay marriage Post #225685
Made me lol!
If you don't find it lollable then leave ze thread
Madcow MadcowSpy zappin my udder
Posted 17 years ago2007-06-19 15:08:50 UTC
in Your Mod's (past and present) Post #225681
Well, I haven't created or at least started on a very large amount of mods, but I have been part of some.

Guns and Science - My first mod, which has three of my very first maps in it.
It contained minor edits of the MP5 skin (I think) and changes to barney's and the scientists sentence lists.
Is availble on TWHL.

The Darkness - Not much was done on this one.
I made a map for it wich was basicly a complex of brushes inside a big box.
You ran around inside the complex looking for hidden weapons of mass-destruction.
I don't know why I stoped working on that mod.

SWAT - Echo 12 - The idea of my SWAT mod was presented for the public, however - nothing happened.

Opposing Shepard - Long time after my first two mods I joined a mod called Opposing Shepard.
The idea was to recreate OP4 but for source.
I left the crew after a while because I had too much stuff to do in school.

CHAOS - I joined this mod on the same time as I joined Opposing Shepard.
The leaders knew eachother and the guy from "op4 source" recommended me for this mod.
The mod was about a guy who found out that he really wasn't a guy, he was an alien. And through the game he would discover his secret abilleties as he fought those who had brainwashed him or something like that.

SWAT Echo 12 - I once again tried to get this mod running, this time with a new concept.
It almost worked.
However, I shut it down myself so that I could start on the new mod...

Blue thunder - Blue thunder was supposed to be like Echo 12 however, not SWAT.
It was supposed to be like RB6.
A special forces team who travelled around the world trying to stop a terrorist leader from detonating shit.
The mod-crew failed me... (not all of them)

I will never ever put larger amounts of time on mods which appears to have no future.
Madcow MadcowSpy zappin my udder
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Posted 17 years ago2007-06-14 15:03:02 UTC
in 6-D : A Half-Life Puzzle Mod [WIP] Post #225239
How did you make/record the song rimmy? :>
Madcow MadcowSpy zappin my udder