Forum posts

Posted 17 years ago2007-06-14 14:59:55 UTC
in Hello, i have a small problem ^^ Post #225238
Bah, you and your "Jed's modelviewer".

GCF scape outpwns it.
Madcow MadcowSpy zappin my udder
Posted 17 years ago2007-06-14 11:48:39 UTC
in Hello, i have a small problem ^^ Post #225221
Ah.
This is because you haven't put the wad file/s (half-life texture packages) in the right place.

You will need to get GCF scape to open the GCF's in your steam account folder ("steam/steamapps/[NICK]/...")

If you are mapping for Half-life, you will need to open the GCF called "half-life" (duh) and look for the WAD files.
When you get the wad files, copy them to your hammer tools archive.
(the folder where you have your compile tools; rad, vis, bsp and cgf)
when you have copied all of the wad files you're done and ready to compile.

But only if you are using original textures
If you are using customs you will need to put those wads into the tools folder
Madcow MadcowSpy zappin my udder
This post was made on a thread that has been deleted.
This post was made on a thread that has been deleted.
Posted 17 years ago2007-06-12 11:21:57 UTC
in Texture switches back to old one Post #224989
Not much details here, but I had a bunch of pillars with crappy textures so I decided to change the texture but when I compile the old texture remains on some of the pillars (50/50).
And I do know that the new map version saves because I can put other new things into the map which is there after compile.

There is nothing weird in the compile log, I've checked it.

Does anyone know how to fix this?
Thanks!
Madcow MadcowSpy zappin my udder
Posted 17 years ago2007-06-10 11:56:07 UTC
in Paradoxes Post #224844
What do you mean?
I answered wrong? :S
Madcow MadcowSpy zappin my udder
Posted 17 years ago2007-06-10 11:45:24 UTC
in Paradoxes Post #224842
Don't you mean 0.99 in 10,000? :o

One can easily figure that one out using basic maths.
I thought you defined a paradox as something without a solution which makes any sense (like the one with traveling back in time, killing yourself).
How is a paradox really defined?
Madcow MadcowSpy zappin my udder
Posted 17 years ago2007-06-10 10:12:26 UTC
in Paradoxes Post #224834
No seriously garg, I am interested.
Please explain that part

mcmitcho: That's not a paradox, that's like a clever question with a logical answer.

A true paradox is a statement wich lacks logical answers like "this statement is false" or ""This is a lie" - that was my first lie"
Madcow MadcowSpy zappin my udder
Posted 17 years ago2007-06-09 16:28:18 UTC
in Paradoxes Post #224814
I read it.
You lost me at this point:
Take a point in n-th dimentional oblivion (Define Oblivion as lack of Probibility, as particles and energy exist as probability statistics per quantum physics). from that point you can create spheres of increasing radii outwards indefinatly. A radii of infinity is time. All Radii are ammounts of time elapsed since the creation of each individual sphere, which are constantly increasing in Radii.
:I
Madcow MadcowSpy zappin my udder
Posted 17 years ago2007-06-08 13:08:21 UTC
in Paradoxes Post #224761
Makes sense to me
Madcow MadcowSpy zappin my udder
Posted 17 years ago2007-06-08 12:26:19 UTC
in Paradoxes Post #224759
TJB: Don't mind that post I was very tired when I wrote it.
What I really ment was, it would create a chain reaction causing all possibe realities from that point to cease to excist, and does not at all prove that they can't cease to excist.
Madcow MadcowSpy zappin my udder
Posted 17 years ago2007-06-07 16:14:58 UTC
in Paradoxes Post #224698
Two of you in the same dimension? Where did the other one come from? :S

The one who "disappeared" from the first reality was in fact simply moved to the other by taking quite a detour through the fourth dimension.

Edit: Ahha! I think I figgured out how you thought rimrook.
You thought of that "imagining the tenth dimension thing" right?
If you travel back into your own childhood and cancel one reality out than there must be two of you, yes indeed.

But wait a sec.. what if you would travel into a point in time BEFORE your own childhood, and then triggering an event preventing you from being born.
In that way your "old future/reality" can't be canceled out because then you would have no point of existing in the new one.
Therefore, realities can't cease to exist.
The old reality is still there, and you're no longer in it, you've moved from one reality to another.
Awesome.
Madcow MadcowSpy zappin my udder
Posted 17 years ago2007-06-07 15:54:11 UTC
in Paradoxes Post #224693
If you were to build a time machine and you travel backwards in time for the sole reason to correct a past event and you succeed you would then have no need to have built the time machine. However if you hadn't built it you wouldn't have been able to travel backwards in time in order to fix that which was the sole reason for the aforementioned time machine (which would of course no longer exist)
Let's go physical.
I'm not actually believing in this theory but it is worth thinking about.

You are in a specific point in spacetime, and you want to get to another one.
User posted image
So, somehow we go back into time
User posted image
And then, you change something which causes spacetime to split and make two alternate "futures"
User posted image
The old future still remains, but you are no longer available to go back to it (but some believes in that it ceases to exist)
User posted image
And that could be the solution to that paradox.
But as I said, I doubt that theory is true, but it is cool though.
Madcow MadcowSpy zappin my udder
Posted 17 years ago2007-06-06 13:38:25 UTC
in Paradoxes Post #224613
This statement is false.
Madcow MadcowSpy zappin my udder
Posted 17 years ago2007-06-06 10:55:22 UTC
in Orpheus Post #224580
Awh, you have to register
Madcow MadcowSpy zappin my udder
This post was made on a thread that has been deleted.
Posted 17 years ago2007-06-03 17:02:45 UTC
in Half-Life: Hostage Situation Post #224321
oomeriffic
Madcow MadcowSpy zappin my udder
Posted 17 years ago2007-06-02 19:31:47 UTC
in Spread the Word of Jailbreak! Post #224263
w00t, I love the idea.
Madcow MadcowSpy zappin my udder
Posted 17 years ago2007-05-27 11:35:12 UTC
in hey guess what Post #223601
Stevey as in Jimmi?
Madcow MadcowSpy zappin my udder
Posted 17 years ago2007-05-27 10:05:39 UTC
in hey guess what Post #223589
I wonder how many hours of his own life he wasted on copying and pasting the same text over and over again. :quizzical:
Madcow MadcowSpy zappin my udder
Posted 17 years ago2007-05-25 15:07:00 UTC
in Cool gaming moments Post #223447
When I first played FEAR and I came to the area where you first meet the assasins.
I was all like O SHIT and just pressed and hold the fire-button.
That was action I tells yah
Madcow MadcowSpy zappin my udder
Posted 17 years ago2007-05-24 15:33:06 UTC
in How do you use custom maps in CZ? Post #223324
lol, wtf?
Works fine for me.
Maybe something is preventing the nav file from being saved?
Madcow MadcowSpy zappin my udder
Posted 17 years ago2007-05-24 15:29:35 UTC
in TWHL3 Post #223323
Yeah, those sidebars wich follows the scrolling are just annoying.
It's fine as it is
Madcow MadcowSpy zappin my udder
Posted 17 years ago2007-05-23 16:20:30 UTC
in The Good Ol' TWHL E-Penis Calculator Post #223223
In Conclusion, Your E-Penis is:
OMFG! Lexington steele size =O

:o

164.22 inch
Madcow MadcowSpy zappin my udder
Posted 17 years ago2007-05-21 14:20:56 UTC
in HL:OIFH Post #222845
Yeah that sucks.
Madcow MadcowSpy zappin my udder
Posted 17 years ago2007-05-13 16:11:48 UTC
in The Mesa Times - A HL1 Comic Post #221865
:D! goodie
Madcow MadcowSpy zappin my udder
Posted 17 years ago2007-05-08 12:25:23 UTC
in A GIFT TO ALL TWHLer's Post #221418
Wow...
Thanks rimmy!
Madcow MadcowSpy zappin my udder
Posted 17 years ago2007-05-07 12:50:02 UTC
in Won't create brush... help? Post #221238
Tell him to try rightclicking on the brush in the 2D views and click "create object".
That's what I do...
Madcow MadcowSpy zappin my udder
This post was made on a thread that has been deleted.
Posted 17 years ago2007-05-01 06:20:47 UTC
in Pure Pwnage - Series 2 - Episode 1 Post #220561
Pure pwnage ftw.
kthx
Madcow MadcowSpy zappin my udder
Posted 17 years ago2007-04-25 14:56:58 UTC
in The Real Unadulterated Truth About Alex Post #220129
I've laughed so much that it hurts. :(
Madcow MadcowSpy zappin my udder
Posted 17 years ago2007-04-24 10:58:48 UTC
in Zombie pheromone Post #219966
Yeah ive checked that out before and its good, but doesn't work for zombies - seems their just too plain stupid to wanna follow and coordinated plan.
Have you tried this or have you read this?
Becuae I am pretty sure it works.
I saw it in one of the source SDK examples, can't remember wich one.
Madcow MadcowSpy zappin my udder
Posted 17 years ago2007-04-19 15:34:43 UTC
in New Map: Alpestrine Post #219532
I can imagen it in stone - but not in wood.
Though wood sounds interesting. :x
Can't you try both and see wich looks the best?
Madcow MadcowSpy zappin my udder
Posted 17 years ago2007-04-12 15:28:14 UTC
in The Illusion of Free Will Post #218810
I agree with WC.
Then that's not entirely random, because its randomosity is contained within certain parameters (whatever proceeded those actions being the parameters) decided to do before it.) In the end, the feasible choices are narrowed down by so much, that you don't really have any options left. I think our choices are defined only by our previous actions, and since every action is the result of something else, we don't actually have that much choice in matters.
What do you mean?

If we have the equation XY=B, and one of them is a cosnstant wich from the beginning was randomly generated - and one variable wich is randomly generated each time, then the outcome must be - from it's origin - random. Or am I wrong?

Elon yariv:
By the way madcow, what do you mean by random, has no purpose or has no reason? Because if you'll search carefully you'll find most things have a reason!
Well, if an event is random - then the outcome can't possebly have a purpose?
If someone wanted the outcome to have a purpose (like a god or something) he wouldn't have made it random - wich IMO it is.

What things have a reason?
What do you mean by that?
I want proof! You say alot of things but never give any proofs.
What do you want prove of?
The equation wich I've talked about "XY=B" is just a theory of mine, and therefore lacks experimental prove.
Also, we could never prove such a thing - just have "mind games" about it.
Madcow MadcowSpy zappin my udder
Posted 17 years ago2007-04-10 15:02:16 UTC
in The Illusion of Free Will Post #218619
But that is the "constants" acting.
They limit the choices and therefore you have a specific type of pizza wich you like the most.

And if you buy your friend a pizza without knowing what he wants (without any constants) then you will pick any pizza, at 100% random.

This is an interesting argument! :o
Oh and kasperg, I really hope you're right - really. ^^
The thought of a non-free will is disturbing. :P
Madcow MadcowSpy zappin my udder
Posted 17 years ago2007-04-10 13:19:43 UTC
in The Illusion of Free Will Post #218609
The arcan: True - they can.
In particle level - almost anything can happen! That's what makes it so interesting IMO
No. I could decide not to eat that pizza and look for something else...
I have free will because I can choose between answers, be it 2 answers or 200. Of course we are limited. I have the will to fly but I don't have wings. Duh. :P
But there we have the randomness again.
XY = B doesn't only have one outcome. It restricts a certain area.
I mean - you COULD buy a pizza even though you don't like it - but why would you? It's really unprobable. ;D
The choice is randomly generated, but it is more probable that you will buy something wich you like, than if you would buy something that you don't like.
Madcow MadcowSpy zappin my udder
Posted 17 years ago2007-04-10 12:19:02 UTC
in The Illusion of Free Will Post #218603
Well, that's sort of a no-brainer, Elon. No one's claiming things to happen "out of nowhere", that'd be pretty silly.
I am. :o

Virtual particles can, though it is extreamly unprobable, suddenly be created in a large quantity in one spot without destroying themselves (and thereby becoming REAL particles), out of noware and without energy added.
This is a popular theory of what caused big bang.

(No, I am not getting all the info from wikipedia, I've got it from severall books - I love quantum physics)
What I said in an earlier post
Let's say that our behaviour follows this equation: XY=B
Where B is our behaviour.
X is a constant wich we were born with (like, DNA or hormones, I'm not a biologist), and Y is our "editable variable".
And if a part of the equation is editable, and an other part is constant, then the end result isn't free, but it can have almost any answer.
While a random behaviour could have any answer to "B".
When I thought about it closer, it is true - but it is still random from it's origin.
The "constant" X (DNA or whatever) was randomly generated.
Once generated it remains constant.
The other varianble could also be random, but it will only be able to change the value in a certain range of numbers.
Therefore - if that is true, then it is if you go back to the start, random.

Makes sense? :S
So what is free will?
If I can choose between a bacon+cheese pizza and a pepperoni+cheese pizza, I could never choose freely according to your definition of free will since:
-Choosing one at random would be a random event and not an act of free will.
-Choosing the one I really prefer would be conditioned by what ingredients I like most.
In my theory - this is the constant wich is making you want to eat the pizza you want, because whatever "number" the random variable gets -
you will still want to eat that pizza.
The Constant limits the answers - and the constant itself was randomly generated from the beginning.
Madcow MadcowSpy zappin my udder
Posted 17 years ago2007-04-09 11:14:43 UTC
in The Illusion of Free Will Post #218495
Elon Yariv: What do you mean, nothing is random? Trust science. (at least, physics)
Madcow MadcowSpy zappin my udder
Posted 17 years ago2007-04-09 11:07:40 UTC
in The Illusion of Free Will Post #218492
The thing is, what determines our actions? We evaluate the situation and act according to previous experiences - chemicals in our brain react and send nerve impulses. If any free will would exist, IE it's not based of previous experiences, then it would be purely random. If choice 1 and choice 2 are exactly as good and our previous experiences don't dictate our choice, then the outcome is just random.
When I think about it closer chemical reactions are also random as they are down in the molecule level.
And since our behaviour is defined by chemical reactions - then we are random indeed.
Kinda sad when you think about it. :(
Madcow MadcowSpy zappin my udder
Posted 17 years ago2007-04-09 10:26:44 UTC
in The Illusion of Free Will Post #218486
I thought it was an interesting read.
I believe in the random creation caused by the quantum mechanics.
But I do not agree that us - humans - are random.
I believe that we have certain constants in our body wich help define our character, but there are variables wich we can edit and therefore gives us the free will.

Example - using maths cuz it always makes things easier to understand.

Let's say that our behaviour follows this equation: XY=B
Where B is our behaviour.
X is a constant wich we were born with (like, DNA or hormones, I'm not a biologist), and Y is our "editable variable".
And if a part of the equation is editable, and an other part is constant, then the end result isn't free, but it can have almost any answer.
While a random behaviour could have any answer to "B".

So I believe that randomness only occours in the small world where the atoms and particles lives.
But up here in the larger world, there is both free will and determinism.
(While the determenism has no effect on the free will)
Madcow MadcowSpy zappin my udder
Posted 17 years ago2007-04-06 08:37:16 UTC
in Self made. Post #218214
Hey, those are some pretty nice tracks!
How does FL studio 6 work?
Is it like, you record your own shit using like a keyboard wich you plug in to the computer like cakewalk (wich I use! :O) or Cubase, or is it like small f?nnished strings of music wich you puzzle together?
Or - none of the above.

PS

The happy march didn't seem so very happy to me, still good tho! ;D
Madcow MadcowSpy zappin my udder
Posted 17 years ago2007-04-05 19:14:23 UTC
in 14 year old to be tried as terrorist Post #218150
U win this time ZL, but I won at IRC. :o

And habboi is right.
Everything has consequenses, and if u do something, you thereby accept what's going to follow.
Madcow MadcowSpy zappin my udder
Posted 17 years ago2007-04-05 18:13:34 UTC
in Imported Weapon: No Image Post #218141
U need to deal with the scripts also - in "scripts folder".
Have you done that?

Don't ask me how to do it tho, forgotten it. But I am sure there are tuts.
Madcow MadcowSpy zappin my udder
Posted 17 years ago2007-04-05 18:10:13 UTC
in 14 year old to be tried as terrorist Post #218140
Oh, right.
Forgot about that.

Put him through that shit and if it doesn't help lock him up <3
R?ttpsykriatisk v?rd.
I ain't stupid ZL.
At least not THAT stupid. :P
Madcow MadcowSpy zappin my udder
Posted 17 years ago2007-04-05 16:35:42 UTC
in 14 year old to be tried as terrorist Post #218131
YEAH THEN WHEN HE GETS OUT HE'LL BE A WELL-ADJUSTED HARD-WORKING MEMBER OF SOCIETY ^__^.
Prison sentences for mentally insane people hardly helps.
So you want him to go free? ;S

The guy is a nut!
He could kill anyone!

It's a crappy risk to take.
Why not lock him up, make him learn from his misstakes.
Madcow MadcowSpy zappin my udder
Posted 17 years ago2007-04-05 08:54:54 UTC
in 14 year old to be tried as terrorist Post #218074
The kid is a psycho.

Tho trying him as a terrorist is a bit weird.
But I agree that he should be locked up, tho not in 20 years, maybe like 7 years.
Madcow MadcowSpy zappin my udder
Posted 17 years ago2007-04-02 13:14:58 UTC
in Who here knows about point_cameras Post #217774
here, have 2 example maps.

The C4 map is really to show how to make a door blast open, but there is a very simple monitor in the map, but I am not sure if I included it into the zip.

The TV one has a more complicated monitor, but you should be able to understand it.

http://twhl.co.za/mapvault_map.php?id=3323 - C4

http://twhl.co.za/mapvault_map.php?id=3363 - TV
Madcow MadcowSpy zappin my udder
Posted 17 years ago2007-04-01 14:42:30 UTC
in MDL compiler Post #217666
Umm... he just told you?

Go to your QC file and replace cd$texture with $cdmaterials.
Madcow MadcowSpy zappin my udder
Posted 17 years ago2007-04-01 14:36:07 UTC
in Google pwns da bitches Post #217665
Lol!
I can't believe that some people really thinks that the google TiSP thing is for real. :x
Madcow MadcowSpy zappin my udder
Posted 17 years ago2007-03-28 16:05:58 UTC
in overuse of cubemaps? Post #217343
One for each reflective surface?
Thought u only needed 1 per room/zone.
But if you're only allowed to have 50-100 cubemaps then wtf?
so if thers one in each area or room then what about outdoor areas like on the maps with the buggy or airboat?
Divide into zones.
Madcow MadcowSpy zappin my udder