Forum posts

Posted 14 years ago2010-09-09 17:00:29 UTC
in Post your screenshots! WIP thread Post #285225
you fail. you blocked me when i was trying to help you. i already have a skybox made for you and now you won't get it.
Rimrook RimrookSince 2003
Posted 14 years ago2010-09-09 16:58:42 UTC
in Post your screenshots! WIP thread Post #285223
oh.
I'm working on the skybox right now.
I already did.
Rimrook RimrookSince 2003
Posted 14 years ago2010-09-09 16:45:48 UTC
in Post your screenshots! WIP thread Post #285221
;o

seriously you can make a better skybox. One with a white horizon so i blends everything together awesomely.

well, i've never seen anything like it before.
Rimrook RimrookSince 2003
Posted 14 years ago2010-09-09 13:29:47 UTC
in Now Playing: ... Post #285213
Moaby likes DnB! I thought I was the only one :(
Rimrook RimrookSince 2003
Posted 14 years ago2010-09-07 19:40:56 UTC
in Competition 28 Post #285186
I think its a type of fish.
Rimrook RimrookSince 2003
Posted 14 years ago2010-09-07 13:34:08 UTC
in Post your screenshots! WIP thread Post #285174
well i tried that and it still doesn't work. I multires'd the vert and normal count down to around 100 and it still gives me the error. perhaps invalid geometry or something...

EDIT: Well at least I have awesome HEV arms now though. Released here!
Rimrook RimrookSince 2003
Posted 14 years ago2010-09-07 02:34:01 UTC
in Post your screenshots! WIP thread Post #285155
Finished the Hewshot.
User posted image
I've encountered an error that says "Too many vertices in model" so I doubt I will not be able to compile this and and get it working in game. On the other hand, I got some nice practice out of it. Another project in the toilet eh :/
Rimrook RimrookSince 2003
Posted 14 years ago2010-09-06 10:35:33 UTC
in Competition 28 Post #285083
You didn't use the compo entry upload? That sucks :(
Perhaps one of the admins can weasel you in.
Rimrook RimrookSince 2003
Posted 14 years ago2010-09-05 15:06:05 UTC
in Post your screenshots! WIP thread Post #285016
Because he doesn't want to punk you with his girlfriend.
Rimrook RimrookSince 2003
Posted 14 years ago2010-09-05 13:15:28 UTC
in Post your screenshots! WIP thread Post #285003
What's the difference?
Rimrook RimrookSince 2003
Posted 14 years ago2010-09-04 22:18:22 UTC
in Desktops of September Post #284973
User posted image
Rimrook RimrookSince 2003
Posted 14 years ago2010-09-04 18:39:27 UTC
in How much health does this site have? Post #284962
User posted image
TWHL Night Theme.
Rimrook RimrookSince 2003
Posted 14 years ago2010-09-03 13:46:55 UTC
in Organic/Natural Path Blocking Post #284897
Yeah, just fit it in between the walls the best you can and clip it off.

EDIT: Chainlink fence. Just block it off and place a no trespassing sign on it.
Rimrook RimrookSince 2003
Posted 14 years ago2010-09-03 09:22:07 UTC
in Organic/Natural Path Blocking Post #284891
Nintendo already did it.
User posted image
Rimrook RimrookSince 2003
Posted 14 years ago2010-09-01 11:33:07 UTC
in Island Micro Mapping Challenge Post #284819
yer welcome?
Rimrook RimrookSince 2003
Posted 14 years ago2010-08-30 13:34:00 UTC
in Missing Dust Motes Texture Post #284778
User posted image wins.
Rimrook RimrookSince 2003
Posted 14 years ago2010-08-30 03:41:53 UTC
in Post your screenshots! WIP thread Post #284759
User posted image
User posted image
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Rimrook RimrookSince 2003
Posted 14 years ago2010-08-29 23:19:54 UTC
in Funny internets Post #284749
People do that train horn shit where I live! >XD
Rimrook RimrookSince 2003
Posted 14 years ago2010-08-29 23:15:29 UTC
in Missing Dust Motes Texture Post #284645
I'll try verifying it.

Yes this is a repost. I didn't think anyone seen the last one in the WIPs thread. I really don't like making new threads for small problems.

EDIT: Ok, finally verified my crap. It didn't work.

...also I realized I posted in the wrong forum section. This should be in the source engine section. My bad. :(
Rimrook RimrookSince 2003
Posted 14 years ago2010-08-28 13:07:46 UTC
in Post your screenshots! WIP thread Post #284646
Unreal is far too contrasty and has too much black in the shadowing. Source does look better.

Except for Mirrors Edge. That's the unreal engine but they did a ton of things to it to make it look better.
Rimrook RimrookSince 2003
Posted 14 years ago2010-08-28 10:20:41 UTC
in Missing Dust Motes Texture Post #284635
I'm missing my dust motes texture. I have a new one, but where do I put it in the L4D2 folder? It'd be similar to HL2, I can't find that one either.
User posted image
Rimrook RimrookSince 2003
Posted 14 years ago2010-08-27 16:54:18 UTC
in Competition 28 Post #284609
That means you're becoming a man.
Rimrook RimrookSince 2003
Posted 14 years ago2010-08-27 15:22:26 UTC
in Competition 28 Post #284604
Competitions don't only challenge your mapping ability, competitions also challenge your ability to map. :P
Rimrook RimrookSince 2003
Posted 14 years ago2010-08-26 23:01:29 UTC
in How much health does this site have? Post #284585
And we've been everywhere. :)
Rimrook RimrookSince 2003
Posted 14 years ago2010-08-26 20:47:09 UTC
in Post your screenshots! WIP thread Post #284581
Halp?
User posted image
I'm missing my dust motes texture. I have a new one, but where do I put it in the L4D2 folder? It'd be similar to HL2, I can't find that one either.
Rimrook RimrookSince 2003
Posted 14 years ago2010-08-24 21:43:57 UTC
in Post your screenshots! WIP thread Post #284530
Way to go, Rimrook. You made something awesome. Again.
Yeah, I'm making the same awesomeness for the third time in a row. I posted a screen just to show I SHALL NEVAR GIVE UP!
Rimrook RimrookSince 2003
Posted 14 years ago2010-08-24 21:25:12 UTC
in "Who the Fook Are You?" Versio Post #284528
That photo is the only professional photo i had of me for 4 years >:P
Rimrook RimrookSince 2003
Posted 14 years ago2010-08-24 00:17:15 UTC
in Post your screenshots! WIP thread Post #284505
BOWLING ALLEY BEERFORT MACH 3 GO!
User posted image
I scratched the pornstore. It was in trashy taste. I kept the safe room from it and grafted into the bowling alley, and left room for some things I could not do on the previous version. This third take on this map will have a lot of fixes and be just plain nicer. Stay tuned.
Rimrook RimrookSince 2003
Posted 14 years ago2010-08-22 13:51:32 UTC
in Desktops of August! Post #284469
Make an interface that resembles or is Kleiner's lab from HL2. I'd use it.
Rimrook RimrookSince 2003
Posted 14 years ago2010-08-21 14:11:33 UTC
in Post your screenshots! WIP thread Post #284433
the lighting in that top on is awesome.
Rimrook RimrookSince 2003
Posted 14 years ago2010-08-21 11:34:01 UTC
in "Who the Fook Are You?" Versio Post #284428
Full Name: Ben # ######
Age: 23
Hometown: ##### ##### #####
Born in: ##### ##### #####
Self Classification: Artist
Education: BFA in Media Arts and Animation

(Interests)
Favourite Films: ?
Favourite Meal: Anything Chinese
Favourite Actor: ?
Favourite Actress: ?
Favourite Game to Date: Left 4 Dead 2
Game you're most looking forward to: Diablo III
Favourite Bands/Musicians: Orbital
Favourite Drink Hot/Cold: Tea
Favourite Alcohol: Josh Juice
Hobbies: Mapping, Digital Art, Modeling, Playing Games, Writing crappy music.

(Other)
Girlfriend/Boyfriend Yes/No?: Yes
Past Girlfriends/Boyfriends: 2
Things that make you smile: Clever humor
Things that make you really laugh out loud: Family Guy
Things that annoy you: Naggers
Things that well and truely piss you off: Rick Rolls
*OPTIONAL PHOTO
User posted image
The title blank for the threads should only allow the correct amount of letters, or have a character count :/
Hey guys, let's bond and stuff!
Yeah, like build things then set them on fire.
Rimrook RimrookSince 2003
Posted 14 years ago2010-08-21 01:06:16 UTC
in Post your screenshots! WIP thread Post #284422
User posted image
User posted image
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I'm going to try and Phoenix the shit out of Left 4 Beer. The mapping will not be as bulky as before. I traded in the bowling alley for a porn store.
Rimrook RimrookSince 2003
Posted 14 years ago2010-08-20 16:56:34 UTC
in I've been planning on buying a server fr Post #284407
I'm so biased for a regular Teamplay HLDM server >;]
If that happened, maps would rapidly spew from my ass.
Rimrook RimrookSince 2003
Posted 14 years ago2010-08-17 18:14:30 UTC
in Post your screenshots! WIP thread Post #284332
isn't 1930 polies a bit... high?
That's really low.

The ends of the arms look like blank soup cans.
Rimrook RimrookSince 2003
Posted 14 years ago2010-08-16 12:09:26 UTC
in Post your screenshots! WIP thread Post #284294
This is a good example of the image update thing. The image changes every 30 seconds.

User posted image
Rimrook RimrookSince 2003
Posted 14 years ago2010-08-15 23:05:45 UTC
in Post your screenshots! WIP thread Post #284277
o_O

oh that sucks... well you'll have to also find the typo. It was generated. :D
Rimrook RimrookSince 2003
Posted 14 years ago2010-08-15 22:42:44 UTC
in Post your screenshots! WIP thread Post #284275
Was going to post screens from L4B, but was crapped during the compile resulting in a moment of blah.

have fun.
User posted image
Rimrook RimrookSince 2003
Posted 14 years ago2010-08-12 21:36:24 UTC
in Forum Consistency Experiment Post #284153
You could just leave it at the fact that the human mind loves to diversify in communication to attend to the knowledge freshest in thought.
Rimrook RimrookSince 2003
Posted 14 years ago2010-08-12 20:46:15 UTC
in Forum Consistency Experiment Post #284144
Mine was Squirtle. Bitches.

(waiting for thread to fail...)
Rimrook RimrookSince 2003
Posted 14 years ago2010-08-12 17:46:21 UTC
in Compiling for Source... Post #284133
I demand the admins code in the feature that allows the creator of a thread to edit anyone's post within that thread.
Rimrook RimrookSince 2003
Posted 14 years ago2010-08-12 17:36:29 UTC
in Compiling for Source... Post #284131
Mapping for Source is becoming almost second nature for me lately. However, I'm curious what are the latest or best batch tools to use for source. I tried to use the Compilator but it doesn't work at all on Windows 7. Also, how does the .NET Framework affect Windows 7, if at all? Also, I have a 64 bit system.

Helping me will reward you screenshots of Left 4 Beer... maybe tits.
Rimrook RimrookSince 2003
Posted 14 years ago2010-08-11 23:19:01 UTC
in func_tracktrains not stopping. Post #284112
You can just target the name of the train to stop it when it hits the path node. More specifically, target a relay to turn off the train on that node. Works every time.
Rimrook RimrookSince 2003
Posted 14 years ago2010-08-10 15:35:04 UTC
in Post your screenshots! WIP thread Post #284069
new shiney textures and weird complicated brushwork
HEEEEEEEY! :(
Rimrook RimrookSince 2003
Posted 14 years ago2010-08-08 10:07:36 UTC
in Importing into milkshape with textures Post #284011
Use an OBJ format and export the materials in a library?
Rimrook RimrookSince 2003
Posted 14 years ago2010-08-06 15:41:33 UTC
in Hello here Burner Post #283955
back then,
...when Goldsource was the only engine...
Rimrook RimrookSince 2003
Posted 14 years ago2010-08-05 12:12:06 UTC
in Desktops of August! Post #283935
User posted image
Rimrook RimrookSince 2003
Posted 14 years ago2010-08-03 23:13:17 UTC
in Multimanger and loop Post #283865
I think its 16... I dunno, good question! Also it may have something to do with the Multithreaded flag, but that's another guess.

Either way, glad I could help.
Rimrook RimrookSince 2003
Posted 14 years ago2010-08-03 21:59:09 UTC
in Multimanger and loop Post #283860
You are just making it loop right? What's your initial problem?
Rimrook RimrookSince 2003
Posted 14 years ago2010-08-03 21:49:02 UTC
in Multimanger and loop Post #283858
Derp. I map on WONHL.
Rimrook RimrookSince 2003
Posted 14 years ago2010-08-03 21:36:51 UTC
in Multimanger and loop Post #283856
A Multimanager cannot fire itself. have it fire a relay that targets mm1 or another mm that fires mm1. I use something like this in the CP maps i think.
Rimrook RimrookSince 2003