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The Whole Half-Life
Level design resources for GoldSource, Source, and beyond
Featured game:
Half-Life
by
Valve Software
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Posts
Posted by
kol
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kol
Posted
20 years ago
2004-02-09 15:58:33 UTC
in
Shooting moving object to stop'em
Post #15806
its definetly not func_guntarget
:
kol
kol
Posted
20 years ago
2004-02-09 15:56:57 UTC
in
Bugs?
Post #15804
VERC
kol
kol
Posted
20 years ago
2004-02-09 15:53:44 UTC
in
SP vs. MP: Let's clear this up
Post #15802
one word: func_wall_toggle
kol
kol
Posted
20 years ago
2004-02-09 15:53:10 UTC
in
Completely OFF TOPIC!!! (Music).
Post #15800
Sonic Who?
kol
kol
Posted
20 years ago
2004-02-09 15:52:52 UTC
in
I AM A RUBBISH MAPPER
Post #15799
make a map
delete it
remake the same map
notice the difference
kol
kol
Posted
20 years ago
2004-02-09 15:48:39 UTC
in
Pointers on Deathmatch Maps
Post #15795
um.. you know - if you have a pirate copy of hl - you're missing out on a lot of cool music
kol
kol
Posted
20 years ago
2004-02-09 15:48:07 UTC
in
Which map?
Post #15793
its better that CS man
kol
kol
Posted
20 years ago
2004-02-09 15:45:39 UTC
in
New Mod
Post #15792
Um.. but do you understand the difficulties of making all that work?
Are you prepared to lead the team your self?
Do you have
everything
planned out and ready to go?
kol
kol
Posted
20 years ago
2004-02-09 15:44:25 UTC
in
Vault Content
Post #15791
can't you wait a month untill my res x-change opens
kol
kol
Posted
20 years ago
2004-02-09 15:43:04 UTC
in
A new map for Ricochet
Post #15790
:
Really?
I might be getting it just for that fact ...
How well?
kol
kol
Posted
20 years ago
2004-02-08 18:13:57 UTC
in
New Mod
Post #15717
but have you thought of just how much time and effort its going to take to actually make this thing ?
kol
kol
Posted
20 years ago
2004-02-08 18:11:42 UTC
in
POD BOTS!! help
Post #15716
Good point ...
kol
kol
Posted
20 years ago
2004-02-08 18:11:08 UTC
in
Mapping Tips
Post #15714
read lots and lots of
Gamasutra
kol
kol
Posted
20 years ago
2004-02-08 18:10:00 UTC
in
SP vs. MP: Let's clear this up
Post #15712
you know what- either way its mapping, and if you enjoy what you do - then keep doing it. No one should tell you to map for SP or MP...
kol
kol
Posted
20 years ago
2004-02-08 18:08:14 UTC
in
New Mod
Post #15711
Um.. Have you thought of the work that'll be put into this?
kol
kol
Posted
20 years ago
2004-02-08 18:06:50 UTC
in
Worldcraft
Post #15709
i think he ment a band as in the music kind.. not banned
kol
kol
Posted
20 years ago
2004-02-08 18:05:36 UTC
in
School and Hammer
Post #15708
hehe - you should see our room after lunch - i'm surprised at the fact that only half of us suffer from some sort of fungy and or bacterial infection
kol
kol
Posted
20 years ago
2004-02-08 18:04:16 UTC
in
Which map?
Post #15707
1
kol
kol
Posted
20 years ago
2004-02-08 15:56:12 UTC
in
I AM A RUBBISH MAPPER
Post #15677
he finally lost it?
kol
kol
Posted
20 years ago
2004-02-08 15:48:32 UTC
in
I AM A RUBBISH MAPPER
Post #15672
ok, right then..
kol
kol
Posted
20 years ago
2004-02-08 15:48:09 UTC
in
School and Hammer
Post #15671
mapping for homework?
kol
kol
Posted
20 years ago
2004-02-08 15:47:42 UTC
in
POD BOTS!! help
Post #15670
or you can get the big waypoint pack
kol
kol
Posted
20 years ago
2004-02-08 15:46:12 UTC
in
SP vs. MP: Let's clear this up
Post #15669
SP
its where it all begins
kol
kol
Posted
20 years ago
2004-02-07 20:45:28 UTC
in
POD BOTS!! help
Post #15609
http://podbot.nuclearbox.com/
kol
kol
Posted
20 years ago
2004-02-07 13:25:42 UTC
in
Change the irc server!
Post #15585
there's not going to be an IRC server change...
kol
kol
Posted
20 years ago
2004-02-07 10:59:05 UTC
in
bsp to map?
Post #15580
hoho its so fast it hurts
kol
kol
Posted
20 years ago
2004-02-07 10:51:00 UTC
in
Change the irc server!
Post #15578
those were the only truly 'floppy' disks
kol
kol
Posted
20 years ago
2004-02-07 05:53:44 UTC
in
Your FINAL Compile switches?
Post #15558
Oh.. never knew the tools had an in built ref.
kol
kol
Posted
20 years ago
2004-02-06 18:50:24 UTC
in
My force powers...
Post #15525
...
:
...
kol
kol
Posted
20 years ago
2004-02-06 18:48:18 UTC
in
Completely OFF TOPIC!!! (Music).
Post #15524
Stiff little fingers
kol
kol
Posted
20 years ago
2004-02-06 18:33:14 UTC
in
Model support .FGD
Post #15518
i use hammer 3.5 and i've had no problems - not even a slight crash when modifying vertexes...
kol
kol
Posted
20 years ago
2004-02-06 18:30:33 UTC
in
bsp to map?
Post #15517
i otta eat you
kol
kol
Posted
20 years ago
2004-02-06 18:30:10 UTC
in
applying a texture to the floor
Post #15516
when your with the camera in the wal
an i getting senile? what's that all about ...
kol
kol
Posted
20 years ago
2004-02-06 18:29:01 UTC
in
1000 TOPICS!
Post #15514
uh.. this post had its day, now kill it
kill it i say!
kol
kol
Posted
20 years ago
2004-02-06 18:27:43 UTC
in
Problem with Weapons in Steam
Post #15513
must be something with the fgd and the 1.6 update
just wait untill 1.6 is released officially
kol
kol
Posted
20 years ago
2004-02-06 18:25:07 UTC
in
My force powers...
Post #15512
the simpsons, futurama
non brit comedy vassy?
are you sure ?
kol
kol
Posted
20 years ago
2004-02-06 16:38:27 UTC
in
School and Hammer
Post #15483
that's always crap... people tend to get "abovethelaw"
kol
kol
Posted
20 years ago
2004-02-06 16:28:16 UTC
in
1000 TOPICS!
Post #15477
i just realised that.. NOTHING
kol
kol
Posted
20 years ago
2004-02-06 16:27:30 UTC
in
School and Hammer
Post #15476
oh.. ok.. that was fast ..
kol
kol
Posted
20 years ago
2004-02-06 16:25:20 UTC
in
School and Hammer
Post #15474
I do French.. what's wrong with French?
kol
kol
Posted
20 years ago
2004-02-06 16:24:29 UTC
in
My force powers...
Post #15473
no.. random posts in the stuff forum
why not go to town one sat evening - get plastered and get beaten up - that usually gets people off their mean streak
kol
kol
Posted
20 years ago
2004-02-06 15:49:36 UTC
in
applying a texture to the floor
Post #15462
and hammer has a cool feature : hold down the mouse when selecting
you can select through walls
kol
kol
Posted
20 years ago
2004-02-06 15:48:13 UTC
in
1000 TOPICS!
Post #15461
that's because 1000 bytes does not equal a KB 1024 or something ...
kol
kol
Posted
20 years ago
2004-02-06 15:47:18 UTC
in
Ratio for a circle
Post #15460
don't carve or hollow a cylinder... please
kol
kol
Posted
20 years ago
2004-02-06 15:44:06 UTC
in
Model support .FGD
Post #15459
try VERC ?
kol
kol
Posted
20 years ago
2004-02-06 15:39:11 UTC
in
I'm sick of fighting
Post #15457
:
kol
kol
Posted
20 years ago
2004-02-06 15:36:02 UTC
in
now you can laugh vassy
Post #15456
the new one does ::
swirly
kol
kol
Posted
20 years ago
2004-02-06 15:33:45 UTC
in
My force powers...
Post #15455
heh
i wonder how many posts like this don't turn into mud slinging
kol
kol
Posted
20 years ago
2004-02-06 15:30:08 UTC
in
Your FINAL Compile switches?
Post #15453
Hmm.. i might give them a go... :
kol
kol
Posted
20 years ago
2004-02-06 15:28:55 UTC
in
setting up a mod
Post #15452
If you're looking for coding tuts- you're in the wrong place
kol