Just wondering why nobody has decompiled the gman, and added a dieing sequence to take up "sequence 26", When i shoot the gman in game, it says "NO ACT FOR SEQUENCE 26".. Well?
I'm making a miniature city in which will be blown to bits, but was wondering if it was ok to size all the textures down to say 0.13 Would the texture memory skyrocket? Will this cause problems?
If you check the rmf, you will realize I have more than one func_rain I think I got 3 or 4 of them occupying the one space, Thats the best I can get it.. try making 8 env_rain and set each up a tad differently.. inside eachother.. thats the best I can say.
Oh, and it should'nt stop when the player starts walking...???
Wow, never thought of that 96a2107 thats a good one.
However, my favorite is: "I Hear, and I forget. I see, and I remember. I do, and i understand."
And my second one is: "An intelligent fool can make things bigger, more complex, and more violent. It takes a touch of genius - and a lot of courage - to move in the opposite direction"