Forum posts

Posted 20 years ago2003-11-05 13:17:52 UTC
in Need programme... HELP! Post #4016
decompiling ur own maps is fine. just doin it 2 others is just plain evil.
Posted 20 years ago2003-11-05 13:15:11 UTC
in prefabs Post #4015
and tryin 2 type while sitting in this postion may hav sumti n 2 do with all these mistakes,,,
Posted 20 years ago2003-11-05 13:13:55 UTC
in prefabs Post #4014
im short but bein 13 might hav sumrin 2 do with it
Posted 20 years ago2003-11-05 13:08:29 UTC
in Geeky Nerdy Thread [Danger of Death] Post #4013
nerds.
Posted 21 years ago2003-11-04 13:10:42 UTC
in prefabs Post #3933
nice av jobabob
Posted 21 years ago2003-11-03 17:26:15 UTC
in Is anyone working on a mod? Post #3893
keep it simple. seriously, noobs get the hardest ideas 4 mapping. and that includes me
Posted 21 years ago2003-11-03 17:24:17 UTC
in What mods do you like and why? Post #3892
then i could make my mod work gooder! (i cant speak plenty proper england)
Posted 21 years ago2003-11-03 17:20:34 UTC
in Geeky Nerdy Thread [Danger of Death] Post #3891
well at least vassys with me. ?_?
Posted 21 years ago2003-11-03 17:12:41 UTC
in Need programme... HELP! Post #3890
decompiling is scum
Posted 21 years ago2003-11-02 14:20:12 UTC
in Trekkies Post #3827
no it isnt. that is such a lie.
Posted 21 years ago2003-11-02 10:45:12 UTC
in Geeky Nerdy Thread [Danger of Death] Post #3824
nerds.
Posted 21 years ago2003-11-01 19:42:41 UTC
in Completely OFF TOPIC!!! (Music). Post #3815
...i look like me.
Posted 21 years ago2003-11-01 15:49:14 UTC
in Trekkies Post #3813
easily. sry i had 2 say that.
Posted 21 years ago2003-11-01 15:48:00 UTC
in Completely OFF TOPIC!!! (Music). Post #3812
is that you?
Posted 21 years ago2003-11-01 15:25:36 UTC
in What the hell does this mean Post #3808
bottom right it has the coordinates. dunno bout quick but look around on them u should find it.
Posted 21 years ago2003-11-01 15:07:00 UTC
in The Mystery of The Missing Entities... Post #3805
u put a box round the level? oooooooohhhh that is nasy my friend, nasty.
Posted 21 years ago2003-11-01 11:38:35 UTC
in Geeky Nerdy Thread [Danger of Death] Post #3802
im gonna keep callin u all nerds till this thread dies. :x
Posted 21 years ago2003-11-01 11:37:34 UTC
in Trekkies Post #3801
queer...now call it a guess but i gotta hunch vassy is gonna come along and say "innit!"
Posted 21 years ago2003-11-01 11:36:00 UTC
in Site Problem Post #3800
WOO! atom is back!
Posted 21 years ago2003-11-01 11:34:45 UTC
in brush outside world (liar) Post #3799
lol, "the real world"
Posted 21 years ago2003-11-01 11:33:50 UTC
in Escalator Post #3798
blak hawk u shouldve kept ur things simple. the path tracks had wierd names and jumped from about 10 to 450 then to 90!
Posted 21 years ago2003-11-01 11:31:37 UTC
in tanklaser Post #3797
yep it works. but theres still the thing about the sound
Posted 21 years ago2003-10-30 13:43:28 UTC
in What mods do you like and why? Post #3656
no. you didnt.
Posted 21 years ago2003-10-30 13:39:38 UTC
in Geeky Nerdy Thread [Danger of Death] Post #3655
but its nerdy.
Posted 21 years ago2003-10-30 13:35:32 UTC
in Optical Illusion(s) Post #3653
no, the little yellow ones arent fun anymore. the green and blue ones are the in thing, my friend!
Posted 21 years ago2003-10-30 13:29:17 UTC
in In da House Post #3651
but jesus told me they were ok! i met him when i was flying to the moon! he told me pills are ok, not to give peace a chance and bluhbluhbluhbluhGRAP!

(pigeons)
Posted 21 years ago2003-10-30 13:23:17 UTC
in tanklaser Post #3650
it is in the vault. its called tanklaser. choose a laser 2 fix. mine or slayera's laser he made 4 me.
Posted 21 years ago2003-10-29 17:22:10 UTC
in What mods do you like and why? Post #3589
got thief dark age but it is SOOOOOOOOOO hard. fun though...
Posted 21 years ago2003-10-29 17:14:58 UTC
in Completely OFF TOPIC!!! (Music). Post #3587
WOOO! IRON MAIDEN ROCK! im gonna c them on the 7th december (as i have pointed out more timex than is good for all of us...)
Posted 21 years ago2003-10-29 17:12:50 UTC
in Geeky Nerdy Thread [Danger of Death] Post #3586
nerds. u actually know what all this stuff means, and u even bring it in2 open conversation! for the love of god, go be nerds on www.cyberiapc.com ! every1 there has theyre pc spaces as thier signatures!!!
Posted 21 years ago2003-10-29 17:09:35 UTC
in tanklaser Post #3585
well i got the colour, but theres stilll sh*t jumpin all over the place when i fire and if i use the turret, walk away, come back and use it again nothing happens? when i walk away i DO let go.
Posted 21 years ago2003-10-29 17:08:10 UTC
in Hidden Doorways? Post #3584
ive had textures disappearin on 1 side but that was a prob with vertex manip.
Posted 21 years ago2003-10-29 17:06:17 UTC
in Going to kill the cameraman... Post #3583
dunno. i when i use cams i just have an info_target where i want it 2 point. used that 4 the intro in my tower map. and how is the cam triggered? if its by button then a multimanager activating a teleporter around the button can teleport him, but why do u need him teleported?
Posted 21 years ago2003-10-29 17:03:44 UTC
in textures Post #3582
right. lighting. is there any errors that occur in the vis or rad like leaks? and have you even placed any lights? if your using ZHLT (you should) then it automatically fullbrights ur map if no lights r placed. nlike zombieloffe said, make sure when u compile that normal is ticked under run rad.
Posted 21 years ago2003-10-28 17:47:14 UTC
in TWHL, the server? Post #3525
fine. ignore me. see if i care! SEE IF I CARE GOD DAM YOU! :zonked:
Posted 21 years ago2003-10-28 17:38:22 UTC
in tanklaser Post #3524
grr...this post died, i have given it life...in a nutshell, just answer the f**kin question
Posted 21 years ago2003-10-28 17:36:59 UTC
in PROBLEM Post #3523
u lost his site? why not add it 2 favs?
Posted 21 years ago2003-10-28 17:35:34 UTC
in What mods do you like and why? Post #3522
yeah he aint reset the clocks!
Posted 21 years ago2003-10-28 15:03:43 UTC
in gunman chronicles? Post #3516
slippery
Posted 21 years ago2003-10-28 15:00:08 UTC
in PROBLEM Post #3515
great tip. WERE HUMAN. u cant just say u hav a prob cos problems is everywhere. www.slackiller.com/tommy14/errors.htm has hundreds of known problems and how 2 fix them. "i have a problem" isnt one of them. sry 2 b a little harsh, but telling us what the compiling errors are if there are any and your setup helps aplenty. sayonara,d4rkm4tch-san...
Posted 21 years ago2003-10-26 15:35:52 UTC
in In da House Post #3351
grrrrr...steam...
Posted 21 years ago2003-10-26 15:21:40 UTC
in TWHL, the server? Post #3349
but, but, but, MIIIIIIIIIIIINIIIIIIIIIIIISTEEEEEEEEEEEEEVEEEEEEEEEE!!!
Posted 21 years ago2003-10-26 15:09:16 UTC
in gunman chronicles? Post #3348
wasnt that bad. bit short and couldve had a better ending but still, some nice weapons and the tank was fun.
Posted 21 years ago2003-10-26 15:05:39 UTC
in An Upcoming Tutorial Post #3347
yay! splash screen!
Posted 21 years ago2003-10-26 11:01:09 UTC
in Downloads Section? Post #3333
C++...that was in the amstrad!
Posted 21 years ago2003-10-26 11:00:36 UTC
in Bunch of questions (part one). Post #3332
i think the water is cos u might b usin a lights.rad with water set 2 emit light. check ur lights.rad and c if this is the case.
Posted 21 years ago2003-10-26 10:26:40 UTC
in In da House Post #3326
hey is it possible 2 make a func_train that follows u about. then i could make my cat. course id need real high volume 4 the ambient_generic
Posted 21 years ago2003-10-26 10:24:49 UTC
in Downloads Section? Post #3325
seriously, wtf is vb.
Posted 21 years ago2003-10-26 10:24:21 UTC
in TWHL, the server? Post #3324
blair and bush both suck. the best person in the world is...(no not saddam husaen...)

rowan atkinson...and the guy that plays father ted...and other humourus actors...and not forgetting of course...

MIIINIIISTEEEEEEEEEEVEEEEE!!!!
Posted 21 years ago2003-10-26 10:20:32 UTC
in tanklaser Post #3323
well its not. tolerance sets how far away u can b from the laser 2 use it. with -1 i can stand in front of it and kill myself. :