Forum posts

Posted 16 years ago2007-12-09 10:03:38 UTC
in MotM: November Post #240380
You need to learn to calm the fuck down and stop posting retorts to everyone's opinions.
^so much for that, eh? ;)
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Posted 16 years ago2007-12-09 08:44:39 UTC
in MotM: November Post #240359
its only valid if you use the :plastered: smiley
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Posted 16 years ago2007-12-09 08:07:23 UTC
in Open for TWHL3 Suggestions Post #240353
older posts, no.
topic post, possible.
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Posted 16 years ago2007-12-09 06:22:01 UTC
in Open for TWHL3 Suggestions Post #240339
already there and yes :)
keep 'em coming.
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Posted 16 years ago2007-12-09 04:01:09 UTC
in Open for TWHL3 Suggestions Post #240334
thats a good start. ant wanted me to add these too, so i'll see what i can steal from other sites do
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Posted 16 years ago2007-12-09 03:49:11 UTC
in Open for TWHL3 Suggestions Post #240332
Well, with TWHL3 just around several corners, i'll be taking all sensible TWHL3 suggestions. (functional suggestions, not about what it looks like.)

Currently, the topic of consideration is the forum. Are there any extra features you'd like in the forums? anything that needs fixing?

take note that already we have:
-posting redirects straight away to the thread it was posted at
-similar with thread posting, thread editing (for mods), and post editing.
-image stretching has been stopped

if nobody has any suggestions we'll move onto tutorials and map vault.
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Posted 16 years ago2007-12-09 02:08:03 UTC
in MotM: November Post #240318
Well that's your opinion. And people can do whatever they want. Back to voting please.
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Posted 16 years ago2007-12-09 01:55:00 UTC
in MotM: November Post #240314
yes, I finished the mod, and it must say it improves a bit gameplay-wise toward the end (although the level quality drops a little bit).
I can't speak for everyone else, but I enjoyed dm_particle more.

I could say that people voting for The Citizen are voting against dm_particle, hence making the voting system unfair and childish. But that would just be stupid.
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Posted 16 years ago2007-12-09 01:41:20 UTC
in MotM: November Post #240310
sigh

I don't have an issue with you or Playbus. OK, i didn't like your mod, and now because of that, it seems you have an issue with me. But i am not involving my opinion of The Citizen in this discussion, and I do not have any special particular dislike for you. I am a neutral observer.

Who's to say that anyone is voting against you? On top of that, why aren't they allowed to? As I said, if you don't want a map to win, you obviously don't vote for that map. If someone enjoys a deathmatch map more than your mod, why is it that they shouldn't be allowed to vote for the deathmatch map?

As for your question, I have absolutely no idea. But if the maps were exactly the same, my vote would still be on dm_particle, because I really did enjoy playing it more than I did The Citizen. You can either accept that as a valid opinion (and not just someone trying to be nasty), or keep arguing like the entire world is against you.

Cant you see that people aren't voting against you, they are voting for MastaKilla? Because if someone liked The Citizen more, they would vote for it, as people already have.
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Posted 16 years ago2007-12-09 01:05:16 UTC
in MotM: November Post #240307
No. My entire post was not about whether or not i liked your mod. I am talking about your attitude. Maybe you should have a read of what i said again, and not trying to twist it as a personal vendetta against a specific user.

As to voting, democracy extends form the large scale to the smaller scale. It is not at all an extrapolation, because it is in fact an interpolation. Stop trying to twist the words of other people's posts into what you want. They are what they are.

If this happens more often, where users can't accept other people voting for someone else's map, perhaps next time we'll get users to PM their votes directly to Daubster.
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Posted 16 years ago2007-12-08 23:03:12 UTC
in MotM: November Post #240302
Oh wow, what happened to the moderators in this thread?

Read this as coming from a mod, not from me specifically:

1. Playbus and Kasperg, while your mod might have an impressive number of maps, MOTM is not about how much content you have, it's about how much they enjoyed the map. In the end it is the choice of the voters. All this going on about how you absolutely know without a doubt that your mod is obviously superior to everyone else's must stop. It is arrogant and indeed childish that you don't accept someone else's opinion just because it is negative.

2. It is perfectly acceptable to vote for another option because you don't want another option to get in. this is how democracy works. If you don't like one option, you vote for the other. Simple as that.

3. TWHL3 will have a significantly better method of catering for MOTM. Indeed, it will be integrated into the map vault.

4. It is expressed in the rules that you cannot vote for your own map. This includes mods with more than one member not being allowed to vote for the mod as a whole. This should be obvious from the rules. Stop trying to change them.

Now from me:

I voted for particle because I enjoyed playing it when I was playtesting with a few other people. I enjoyed it more than The Citizen. So it gets the vote.

This thread is now about the original topic. Stop arguing and vote.
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Posted 16 years ago2007-12-08 10:57:15 UTC
in Selecting something in 3D view Post #240235
DON'T USE VISTA
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Posted 16 years ago2007-12-08 09:56:11 UTC
in Team Fortress 2 Graphics Problem Post #240232
as i said, make sure it's AGP. 7600/7900 series are cheap, and they have AGP versions, and they'll play TF2 quite well.
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Posted 16 years ago2007-12-08 09:48:39 UTC
in Duke Nukem 3D Post #240230
i have a version of DN3D that works on XP, so it's definitely possible. google.
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Posted 16 years ago2007-12-08 08:53:28 UTC
in Team Fortress 2 Graphics Problem Post #240223
i have an MX440 too, in my cupboard somewhere.
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Posted 16 years ago2007-12-08 08:23:26 UTC
in Team Fortress 2 Graphics Problem Post #240221
they dropped DX7 support with the EP2 engine. spend a very small amount of money on an AGP dx9 card (7900GS, say) or get a new computer :|
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Posted 16 years ago2007-12-08 04:36:27 UTC
in need a team Post #240204
god damn i hate the TWHL cookie system.

anyway....stop hollowing cubes. stop using prefabs. read all those tutorials again.
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Posted 16 years ago2007-12-08 04:29:03 UTC
in Selecting something in 3D view Post #240201
microsoft decided that since they didn't own the rights to it, they'll drop nearly all OpenGL support in vista. hammer runs on OpenGL, so basically you're screwed.
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Posted 16 years ago2007-12-08 01:16:13 UTC
in Selecting something in 3D view Post #240187
yeah, it's vista.
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Posted 16 years ago2007-12-07 23:51:25 UTC
in Christmas avatars Post #240181
testing
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Posted 16 years ago2007-12-06 11:06:52 UTC
in Hammer + Prop + Browse = Crash. Please Post #240043
they updated the SDK to fix this. otherwise, options > somewhere > disable VGUI model browser
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Posted 16 years ago2007-12-06 10:35:01 UTC
in Now Playing: ... Post #240039
NP: Toshikazu Tanaka - [Metal Slug Complete Sound Box (Disc 6 - Metal Slug 5) CD6 #05] WINDY DAY (Stage 2-1)

True that :P
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Posted 16 years ago2007-12-06 10:05:06 UTC
in Competition 24: Map from Layout Post #240037
backgrounds staying as it is. there will be some skins (alternate colour schemes) later on after release tho.
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Posted 16 years ago2007-12-06 10:01:33 UTC
in MotM: November Post #240036
the current system is pretty basic atm rim, i'll put more into it in THWL3. maybe not in the first release, initially TWHL3 will have the about same functionality of TWHL twelve months ago, then i'll start adding stuff like MOTM, projects, and other surprises :)

edit: i vote for dm_particle because i've actually played it. it is very dark tho.
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Posted 16 years ago2007-12-06 09:56:49 UTC
in Now Playing: ... Post #240035
Toshikazu Tanaka - [Metal Slug Complete Sound Box (Disc 6 - Metal Slug 5) CD6 #06] ZOOM DOWN (Stage 2-2)
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Posted 16 years ago2007-12-06 04:32:59 UTC
in Competition 24: Map from Layout Post #240019
we're working on TWHL3 more than compo results
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Posted 16 years ago2007-12-06 00:51:14 UTC
in Webhosting to modders and mappers... Post #240012
hands out free domains

TAKE THAT SRRY
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Posted 16 years ago2007-12-05 23:11:31 UTC
in Webhosting to modders and mappers... Post #240003
my offer is better. ask for webspace, get free webspace.
i have 3 domains, webspace from my ISP, webspace at kkore, and twhl.co.za ;)
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Posted 16 years ago2007-12-04 22:36:42 UTC
in All I want for Christmas is... Post #239908
Easier guide: Buy it.
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Posted 16 years ago2007-12-04 20:35:44 UTC
in All I want for Christmas is... Post #239901
it amazes me how people can still complain about getting five games for the price of one.
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Posted 16 years ago2007-12-04 12:37:01 UTC
in Wont Work Post #239866
i can't understand that at all.
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Posted 16 years ago2007-12-04 12:35:54 UTC
in [UTILITY] Compilator 3 Public Beta Post #239865
pretty much, though i think it may be a .map, not an .rmf.
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Posted 16 years ago2007-12-04 12:35:03 UTC
in Cool Sounds Post #239864
of course.
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Posted 16 years ago2007-12-04 10:18:30 UTC
in Christmas avatars Post #239852
something i intend to change very soon
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Posted 16 years ago2007-12-04 09:02:26 UTC
in Christmas avatars Post #239849
its practically a santa hat already...just colour it red.
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Posted 16 years ago2007-12-04 00:03:54 UTC
in Christmas avatars Post #239833
i think i'll have to change my avatar completely if i want a christmas one.
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Posted 16 years ago2007-12-04 00:02:49 UTC
in Hammer 4.0 Post #239832
thread starter wants hammer 4. this is the hammer for SOURCE ONLY. to get it, you need a legitimate copy of a source game, which i doubt you have, as you asked if you need steam.
and talking about getting it by other means (A.K.A illegally) is against the rules of this site
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Posted 16 years ago2007-12-02 23:06:17 UTC
in All I want for Christmas is... Post #239724
srry: it's more likely than you think
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Posted 16 years ago2007-12-02 23:04:37 UTC
in Choose Your Own Adventure! Post #239723
^hahahaha

anyway, lets keep the images to gunter and grim from now on.

mudkip and slowpoke mysteriously disappear and cube and sphere duke it out in a mud-wrestling contest
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Posted 16 years ago2007-12-02 22:56:34 UTC
in All I want for Christmas is... Post #239720
mature.
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Posted 16 years ago2007-12-02 10:22:37 UTC
in Choose Your Own Adventure! Post #239634
Euthanise one of the Weighted Companion Cubes in an Aperture Science Emergency Intelligence Incinerator, put another on a Fifteen Hundred Megawatt Aperture Science Heavy Duty Super-Colliding Super Button, and throw the other one in a ditch or something.
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Posted 16 years ago2007-12-02 06:13:06 UTC
in Choose Your Own Adventure! Post #239613
do a triple backflip
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Posted 16 years ago2007-12-02 05:07:25 UTC
in Choose Your Own Adventure! Post #239609
go looking for a trap door left of frame
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Posted 16 years ago2007-12-01 20:10:26 UTC
in de_dome Post #239592
the fact is that counterstrike players DONT PLAY CUSTOM MAPS.
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Posted 16 years ago2007-12-01 12:41:17 UTC
in MotM: November Post #239560
i vote for whatever someone else votes that isn't the citizen
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Posted 16 years ago2007-11-30 21:06:33 UTC
in 6-D : A Half-Life Puzzle Mod [WIP] Post #239510
fuck that.
www.rimrook.com/6D ;)
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Posted 16 years ago2007-11-30 04:48:49 UTC
in NOD file!!! Post #239469
use the Kane tools.
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Posted 16 years ago2007-11-29 23:27:23 UTC
in melbourne underground graffiti. Post #239456
moved
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Posted 16 years ago2007-11-29 23:25:29 UTC
in The Internet Wins. Flawless Victory Post #239455
you're all
[fail]
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Posted 16 years ago2007-11-29 06:41:59 UTC
in MUSICIANS - Your Gear Post #239390
how do you open your drawers?
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