Forum posts

Posted 20 years ago2004-11-01 10:40:24 UTC
in Ahhh! Lag! Post #70936
My old man wanted BB anyway.. so I got lucky, but if they'd stuck to 56k I'd be paying for BB right now.
Posted 20 years ago2004-11-01 09:35:45 UTC
in Clever Insults Post #70927
I mean it really is pathetic
Posted 20 years ago2004-11-01 09:31:04 UTC
in Ahhh! Lag! Post #70926
No, it's for pretty much any mod, you can get AMX mods that kick players with a ping higher than a chosen number.

Tbh, I'd just kick people that have high pings.

rcon_kick STEAM_0:0_6562656 kill kill kikll 56k!

6 years since HL came out and peopel are still playing on 56k.

It's shocking.
Posted 20 years ago2004-11-01 09:26:49 UTC
in fog? Post #70924
For sure, but also, lowering teh max vis distance and using the wall method is a good idea, I mean, it all helps.

And Spirit would be useless if he were making a CS or HL map, oh look, he is.
Posted 20 years ago2004-11-01 08:22:53 UTC
in Clever Insults Post #70915
Hmm, I was thinking that when I posted my final comment, it seems that lately everythign just goes off topic, perhaps more moderators are needed, because no-one has any self control.
Posted 20 years ago2004-11-01 08:21:03 UTC
in Graveyard - HL SP map Post #70914
will d/l later, as I played the first one, I think.. :P
Posted 20 years ago2004-11-01 08:19:38 UTC
in twhl story! (warning: explicit content!) Post #70913
Posted 20 years ago2004-11-01 07:46:14 UTC
in A trick for mapping to Steam or HL Post #70906
And why did we want to do this again?
Posted 20 years ago2004-11-01 07:42:34 UTC
in how to make camera in CS Post #70904
Using the trigger_camera and the info_target (as is in teh tutorial), you position teh info_target where you want the camera to point.

And 7 is right, it is just a set amount of time before the camera changes to the next one.
Posted 20 years ago2004-11-01 07:24:09 UTC
in Ahhh! Lag! Post #70899
ggogle for the listenserver, and uhm, well.
You don't get lag because you're essentially on a LAN, everyone else however.. ='/

Try limiting teh player numbers, 8 or even 6.

Don't put on large maps, and try not to have any crazy mods running.

Also make sure that ALL you are runnign is the game server. no other programs, turn off your firewall (windows one too) and double check you're not runnign anything else.

That's teh only way to reduce lag, apart from getting a decent server and paying for it.

I intend to get a seperate tower for use as a server verysoon.
So I could help you out there.
Posted 20 years ago2004-11-01 07:20:21 UTC
in Sub-Compos Post #70898
I haven't thought of an idea, I'll probably do it at 20:30 on wednesday.

:
Posted 20 years ago2004-11-01 07:15:50 UTC
in Education Post #70897
Anyway lol, I think Ministeve made the most interesting point, and one I'm annoyed I didn't think of :D

We only "learn" what we need to at the time. We probably receive a colossal amount of information everyday, and some of it would be useful to use later in life, or even later that day; but seeing as we don't know we need to learn, or even file it away in a corner of our brains, the information is just lost.
Is this because we only use 10% of our brains? Or is our method of learning/storing information flawed.
Think about how long it takes a child to grow up and be classified as an adult, the law says 18. but for a child to survive on its own, with no help fro man adult, children as young as 5 or 6 have been confirmed homeless and living on the streets.
An average we could say of 10 years old.
We as animals, take a long time from birth to reach adulthood.

This, in my opinion, means that we are slowing down evolution-wise, and our learning methods are possibly flawed.

What can we do about this?
Posted 20 years ago2004-11-01 07:01:12 UTC
in Clever Insults Post #70894
"1. why do you keep following me around trolling for a response?"

Because you started a flame war against him in his map threads.. only difference between You and Him, and You and Me, is that I made so much noise about it that people took notice. Look what happened, they're bored of it, tired of listening to this pathetic flaming, when we're not here to flame, or war with one another, but to talk about:

Mapping Help
Site Suggestions
Stuff..
Maps and Mods

The actions of teh last few months have been rather far from those four simple guidelines. I, like I said, will never apologise, and I will never forgive you. But that doesn't mean we can't just ignore each other.

Stop insulting everyone, and maybe TWHL would be a nice place to live again.

My final comment on teh subject: The reason (I think) more people seem to be against you than they are against me, is because I only flamed you, I didn't attack anyone else.

Please let this end. I got bored of it 2 days after it started. I will admit everything you lied, uhm, sorry I mean said about me, I take full responsibility; yes I flame noobs, and I flame fy maps without giving any constructive criticism, sometimes I don't even download the map.
I think my maps are great and I always pick out little things about other people's maps to make my pathetic excuses for mapping seem worthwhile.
I also hate gays, facists, arabs and north american indians (for destroying their heritage through casinos).
I started everything by replying to your first post in Funessen's map and I am the only one to blame for everything.. ever.

You've got alot to quote up tehre to keep your arguement alive, I suggest we leave it at that though.
Posted 20 years ago2004-10-31 04:53:14 UTC
in Resetting entities problem! Post #70722
Yeah, that tutorial is hard to make sense of, have you tried it without using the door to reset them?
As most entities like that will reset anyway..
Posted 20 years ago2004-10-30 15:22:19 UTC
in I have a problem with hlvis... Post #70646
Read the tutorials about compiling and map sizes, if your map is very large and open, or you used a big box textured with sky to cover your map, and you need to read tut's about skies.
Posted 20 years ago2004-10-30 06:28:06 UTC
in A trick for mapping to Steam or HL Post #70573
Probably the wrong forum, but probably the wrong universe..
Posted 20 years ago2004-10-30 06:27:21 UTC
in Problem Compiling Maps for steam Post #70572
What the hell was that?
Posted 20 years ago2004-10-30 05:47:03 UTC
in Clever Insults Post #70568
I'm crying on the inside
Posted 20 years ago2004-10-30 05:11:37 UTC
in Equilibrium Post #70564
I was going easy, I said we'll see how it pans, looks liek he's taking the high road and is mapping instead of wasting time in teh forums like us =/
Posted 20 years ago2004-10-30 04:17:51 UTC
in Clever Insults Post #70561
Still playing children's games huh?
Posted 20 years ago2004-10-30 04:13:12 UTC
in Education Post #70560
Ah but this is a case of storing the information into all the different sub-sections of our brain, most of the things we 'remembered' is still there, it's just so old that we have trouble accessing it accurately.

The "learning" we do at school is twofold, we learn things like math, english, science, things that actually help us later in life, other things however, including maths english and science, contain infortmation that we are simply expected to consume, recall, and regurgetate on exam day, and once we have taken the test, we pretty much forget 80% of it.
Posted 20 years ago2004-10-30 04:09:05 UTC
in CS mouths dont work?! Post #70559
Jesus.

The mouths should move without any changes, and work from the install onwards. Try installing the otehr games you had, like HL for instance, although I don't think that's what it is, maybe you should re-install. But make sure you're 100% that the mouth doesn't actually move.

They are funniest when someone is dead, and still talking !
Posted 20 years ago2004-10-29 13:23:40 UTC
in Education Post #70454
True, but some interpersonal relationships are a reverse, whereby you become the teacher.
So throughout out lives we are gaining and passing on our knowledge, whether it's how to kill and skin a gazelle, or how to program a video player.
This said, it is worth noting that there is no way you could ever pass on all the knowledge you have aqcuired. We take in so much information each day, and only so little of it is actually processed by ourselves actually analysing the data and putting it into categories or updating old data we happen to have on a subject.
I believe this goes some way to explaining Mans need to discover, explore, and invent; we are compelled to harness all that we can, in any way that we can.

Imagine we all devolved a couple of rungs down the ladder, would we stop developing, or would we continue to learn, and build ourselves up.
I think this is an interesting point, as surely we haven't stopped evolving, yet there are no significant visible changes taking place.
Does this mean we have grown lazy in our hunger for knowledge? If this is the case I find it hard to believe that the Human Race will be prepared for any major environmental changes. We are living in a stagnant period in our existance, things appear to change, and grow, but as animals, we aren't making any major steps towards another phase of our evolution.
Computers have been heralded as a major innovation since their conception; this, while true to some extent, is simply another form of a "tool" like the kinds used by our ancestors. We have, in our own age, re-created fire. And yet we use this 'fire' for the wrong gains, we task it to perform actions that make our lives easier, and at the same time make us lazy, what do we learn from teh internet for example, we learn what other people tell us. There is no way to verify the information, yet we subconsciously absorb it daily, and who knows how much of it is actually over-writing true facts.

tbc
Posted 20 years ago2004-10-29 13:04:53 UTC
in Clever Insults Post #70450
Posted 20 years ago2004-10-29 13:04:09 UTC
in Sub-Compos Post #70449
Right, but those inside dimensions have to be no larger than 400x320x256.

You shouldn't have to have massive outside walls, unless you're intending on using them as scenery, then they would count as part of the inside..

And no camera trickery, it must all be to scale please :D
Posted 20 years ago2004-10-29 13:00:37 UTC
in Good things that happened Post #70448
Posted 20 years ago2004-10-29 13:00:27 UTC
in Good things that happened Post #70447
lol.. I can see you growing up to be a pillar of society :D
Posted 20 years ago2004-10-29 12:59:34 UTC
in sci Post #70446
Posted 20 years ago2004-10-29 12:58:47 UTC
in Valve Hammer = HL only? Post #70445
Posted 20 years ago2004-10-29 11:24:42 UTC
in Good things that happened Post #70430
lol 'owned'
wtf steve, you thieving scottish drunkard!

that is pretty funny tbh
Posted 20 years ago2004-10-29 11:23:13 UTC
in Avatars Post #70428
No, that pics around two years old, and you put your name at the bottom, I at least went to teh trouble of using Google Image search..

:P

Jehff! wtf is your supposed to be? atm it's just spinning me out :nuts:
Posted 20 years ago2004-10-29 11:17:41 UTC
in qbsp2.exe ??? Post #70422
Idd, 1 problem per thread.
Please.

* PaLO cuddles Godefroy
Posted 20 years ago2004-10-29 11:12:40 UTC
in Clever Insults Post #70417
You didn't make that shizzle up!

I heard that lil' fella on some Negro Comedy Film!

!

lol, yeah, that was one of my faves, but this one does it for me LOL:

Yo mama's so fat, she masturbates reading cookbooks..

R0fl
Posted 20 years ago2004-10-29 10:34:51 UTC
in how can ? make w?ndows Post #70406
Nice Work UB.
Posted 20 years ago2004-10-29 10:33:38 UTC
in sci Post #70405
Are there any d02a?

I take it you're lookign through the Pak file right?

If it ain't in teh Pak file, it don't exist.
Posted 20 years ago2004-10-29 10:32:20 UTC
in problem: aiscripted_sequence Post #70403
There is an option somewhere to make him wait within teh entity itself, I;m sure of it, I only know because I was reading a few tutorials over at the VERC.
What to press on in Flags?
I dunno, experiment ffs
There is only 2 Flags, FFS. an no one of them do any that helps me,
-LaMO + if you don't know stfu
You experimented right? well done, so in fact you took my advice and tried to find out for yourself, good job.
How about you try and find some tutorials for yourself.
Exactly! But then he cant pretend to be important
a) I don't pretend

b) You are a non-entity, show your face and maybe I'll consider letting you join TWHL
Posted 20 years ago2004-10-29 10:27:07 UTC
in my maps got problems pls help Post #70398
I think there needs to be a law against qtools, and a death squad to go around removing them from teh face of the earth.

I volunteer for teh death squad.
Posted 20 years ago2004-10-29 10:25:15 UTC
in qbsp2.exe ??? Post #70397
lol, there's a Links page! Never saw that hehe
Posted 20 years ago2004-10-29 10:24:25 UTC
in Hi all! I need help!!! Post #70395
This guys avatar?

I can't see his eyes =/
Posted 20 years ago2004-10-29 10:23:07 UTC
in Good things that happened Post #70393
The best thing that's ever happened to me was not getting caught with that hash cake in my pocket through Amsterdam customs. They simply asked me what it was and I replied "it's a cake." Fortunately they did not question me any further and allowed me to proceed through the gates.
LOL Jahzel, you funny shizzle nizzle
Posted 20 years ago2004-10-29 10:08:25 UTC
in Mapping with a Notebook?!!?!?? Post #70383
Posted 20 years ago2004-10-29 10:05:01 UTC
in Halloween times! Post #70379
Thing is, none of them are actually scary!

and that was supposed to be: american noobs lol :P

Guy Fawkes rocks, my grandparents' dog died when the fireworks went on for hours in their village..

It's also a celebration to remind the government that we still have the will and power to blow them up at any time.
a couple of roman candles and a sparkler and the revolution is on!!
Posted 20 years ago2004-10-29 10:02:01 UTC
in Clever Insults Post #70377
Yo mam's so ugly I broke her nose and she gave me a 5 dollar bill for my time.
Posted 20 years ago2004-10-29 10:01:08 UTC
in Clever Insults Post #70376
LOL, this really is one of the worst threads I've seen for a while :D

truly spam-worthy ;)
Posted 20 years ago2004-10-29 09:58:03 UTC
in Compo 12 (Real World) Post #70375
Idd it is. I'll look for some conc tex's for you tonite
Posted 20 years ago2004-10-29 09:56:39 UTC
in sci Post #70374
Posted 20 years ago2004-10-29 09:03:55 UTC
in my maps got problems pls help Post #70368
by mapname.log I mean, the name you saved your map as, so it's called, if your map was saved as poowee.map, the file would be:
poowee.log

So:

http://www.slackiller.com/tommy14/errors.htm#swap
Posted 20 years ago2004-10-29 08:59:32 UTC
in my maps got problems pls help Post #70366
Is this a joke?
Posted 20 years ago2004-10-29 08:57:42 UTC
in GL_WIREFRAME 2 Post #70364
It'd be like running Unreal on an integrated 56mb gfx card, that's 12 years old, and on fire...

..and has AIDS, and Cancer..
...and it's also dead.
Posted 20 years ago2004-10-29 08:55:24 UTC
in my maps got problems pls help Post #70362
The folder where you saved your map in should have a file called:

mapname.log

copy/paste that here.