Ok, these are the BrushoPolis results:
Rowleybob wins with his entry, showing a nicely detailed monumental building, including parking places, bus stops, a construction site and residential buildings. Although somewhat dark, the interesting details fit in well and create a very believable and interesting environment.
Second comes Worldcraft dude with his skyscraper map. Nice and impressive to see, this map goes more large-scale. Small details like light poles are present but there's less street-level stuff than Rowley had. The additional car sounds created a good athmosphere though, if only there were some cars around...
![:)](http://192.241.182.11/images/smilies/smile.png)
Obviously this is what Worldcraft dude fits best: high skyscrapers and a city environment. Well done.
Last comes noob #2, but that doesn't mean it's a bad map. It had the best 'intro' of all: a beach walkway looking out over the sea, and you'll gradually be entering a village. noob #2 did a good job with his beach-side village map, though there weren't as much houses as I'd expect for such a village area and the wall did look odd, though it is a way to get rid of the sudden ending map problem. The buildings I did saw were of good quality however and it was the only map that contained a vehicle.
![:)](http://192.241.182.11/images/smilies/smile.png)
Congrats to you all, I was impressed at the quality of all three.
![:)](http://192.241.182.11/images/smilies/smile.png)
Combi map is (and I should've expected that) technically... demanding... if it wasn't in the first place for the different environment lights...
![:|](http://192.241.182.11/images/smilies/frown.png)
So, before going though the hassle of optimizing and such, what would the competetors want to see? Daylight, or night, or something in-between?