Forum posts

Posted 20 years ago2004-10-12 10:20:18 UTC
in What do you want to do? Post #65617
Im going to be a computer programmer and analyst

--->nerd.. lol
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Posted 20 years ago2004-10-12 10:18:46 UTC
in Custom WAD prob, HELP!! Post #65616
I tried this but it failed everytime.

I make a Custom texture with a solid blue to be transparent, but when I make It in hammer it's not transparent I still got the blue in it... I follow the correct guidlines and make sure my blue is a solid blue, and yet it does'nt work, and it sucks, help me too :
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Posted 20 years ago2004-10-12 08:44:06 UTC
in Like Airsoft? Post #65585
lol...
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Posted 20 years ago2004-10-12 08:12:58 UTC
in Like Airsoft? Post #65568
ehem did YOU JUST CALL ME NOOB???? EEERRRRRR--um ok, I admit it I don't know how to post pics, ok... lol :zonked: ;)
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Posted 20 years ago2004-10-12 07:49:50 UTC
in I have an Idea, folks Post #65560
MY GOD...>?
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Posted 20 years ago2004-10-12 07:48:31 UTC
in Equilibrium Post #65559
Ya I'm looking for help but as posted ubove this project is prosponed untill a later date(or until I get a new pc) And the third person mode I can do, but Im trying to stay away from the toombraider type of game:sorry. But I will need help in the future: Stay in touch daigle_45@hotmail.com, you to Peace&love If your still interested and would like to wait a couple of months--lol. :x
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Posted 20 years ago2004-10-12 07:37:56 UTC
in Like Airsoft? Post #65555
OK I got a few pics, there all I can find, I scanned them into the computer now how do I post them: Here I'll send them to you seventh check your email.
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Posted 20 years ago2004-10-07 14:23:50 UTC
in Cant find filesystem dll to load! Post #64667
HAHAHAHAHAHAHAHAHA that wa goooo....d um ya, later...
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Posted 20 years ago2004-10-07 14:20:39 UTC
in making own weapons Post #64665
Cool can I get the dll of of you-- I need one for me mod... lol, don't worry about--I'll make me own
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Posted 20 years ago2004-10-07 07:51:12 UTC
in Compiling prob+other question Post #64592
In order to accomplish the door, as Peaca&Love said you can't tie two entities to one object, so you'll have to make Two exact doors one func_breakable and two func_door, then set them up to be triggered by an env_render

Like this...

If your going into the tunnel have the door open (this doors name is door1- Its a func_door or doorrotating) then you enter the tunnel and the door closes.

Now where the door closes is the exact point where the func_breakable door is located only that its invisible because you set the env_render to make it so. Now set up a multi-manager to trigger the first env_render to make the func_breakable appear, and then one second later trigger another two make the func_door dissapear, so now instead of having a func_door that closed you in its replaced by a func_breakable door, now have the door to explode(when triggered) and have to grunts repel down(I did this with a map once it was cool, But my tunnel was going up with a ladder, when I reached the bottem it happened) so there you have it, enjoy. :lol:
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Posted 20 years ago2004-10-07 07:40:43 UTC
in making own weapons Post #64589
Simple way:

Its the decompiled Dlls put into a folder as text documents, you need to edit the text documets then compile them again to make a dlls.
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Posted 20 years ago2004-10-07 07:38:50 UTC
in Like Airsoft? Post #64588
Ya thanks for the info guys, and yes sevenths correct- the only way I'd be able to accomplish this is if I was to recode the program into a Java Script which would take forever---It is as seventh said--pretty near impossible.. but who knows some day I might try to do it...lol ;)
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Posted 20 years ago2004-10-07 07:35:18 UTC
in Equilibrium Post #64587
Ya I'd need help on building weapons, but this mod will not be continued untill I get a new PC which should be soon--hopefully, I don't want my ambition to die.
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Posted 20 years ago2004-10-06 07:49:43 UTC
in Like Airsoft? Post #64383
Well I was thinking about this...

This way you can map pretty much anywhere, other than just on your home computer...

Now, you would not be able to test your maps, but you can build, you see what you'd do is first you'd log on to the siteThen go to upload where you would upload your own custom textures (The original Half-Life, Zoners textures will already be uploaded)and map. then you can start building All you would need is a floppy disk to carry around with you to map away from home... I just don't know how to go about doing this... and when I do it will be out by the summer... (after I get a new computer lol) So what do you think Seventh... Good Idea??? and can it be done?
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Posted 20 years ago2004-10-06 07:43:36 UTC
in Horror map sequel anyone? Post #64371
You should always include a notepad file stating directions where to put everything...lol.
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Posted 20 years ago2004-10-06 07:41:03 UTC
in making own weapons Post #64368
You need the dlls SDK pack to accomplish and add weapons.
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Posted 20 years ago2004-10-06 07:35:02 UTC
in func wall Post #64364
ummm... can anybody tell me how i can solve my problem??
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Posted 20 years ago2004-10-06 07:32:17 UTC
in Like Airsoft? Post #64363
YES IT IS SLOW... ???

So how would I go about setting up a server for Valve Hammer?
I'd need the hammer itself online then an upload page to load maps and textures.
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Posted 20 years ago2004-10-05 11:38:24 UTC
in Equilibrium Post #64213
Y Im not familiar with servers though..
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Posted 20 years ago2004-10-05 10:59:50 UTC
in func wall Post #64208
Sometimes from a distance in large maps I get the message:
Short 123 brushes or something like that, It gives my maps
a very short viewing distance which sucks....
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Posted 20 years ago2004-10-05 10:52:57 UTC
in Hint brush textures Post #64206
I never got involved with those textures what are they and what are there purposes?
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Posted 20 years ago2004-10-05 10:50:34 UTC
in Like Airsoft? Post #64205
Huh-- Your point??? Im lost in my own thread... ahhhhh :zonked:
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Posted 20 years ago2004-10-05 07:42:24 UTC
in Like Airsoft? Post #64178
huh--what are you waiting for? my pics---I NEED A SCANNER
oooh I wish i had one-lol. Oh and the avatar is off of the movie "Equilibrium" when hes found reading a book he gets shot.. you'd have to see the movie to understand
Clicky:

http://www.apple.com/trailers/miramax/equilibrium.html
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Posted 20 years ago2004-10-05 07:35:56 UTC
in Equilibrium Post #64175
Oh and what'd think of me avatar--lol.
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Posted 20 years ago2004-10-05 07:35:27 UTC
in Equilibrium Post #64174
no, I got to buy a new one i think I'll wait untill after X-mas, But ya I only got the first done, and I need to find somone good at modeling I need new weapons and models then I have to code them, coding them should'nt be that hard, I got the regular swat team that I have to make them good and bad so that there on my side at first then later in the game they turn against me--this won't be hard to do Im just going to make a second hgrunt file (in the dlls) and call it hgruntgood or something like that and change some of the code... also I will be making duplicates of the scientist dll, assigned to different models, and what not, so yup I can't wait till I get this project going.
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Posted 20 years ago2004-10-04 07:37:53 UTC
in Like Airsoft? Post #63984
I actually like your pics very cool--and I agree your av is cooler
But check out me new one..lol
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Posted 20 years ago2004-10-04 07:32:05 UTC
in Equilibrium Post #63983
Hell Ya.
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Posted 20 years ago2004-10-01 14:26:23 UTC
in err file not created when compiling Post #63403
Go and Check for problems---pretty sure it will say Perpiticular to face or something like that---just fix it. Its odd it's not creating the bsp though... is it posting an error file in the mods maps folder???
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Posted 20 years ago2004-10-01 14:23:23 UTC
in FGD's Post #63402
What fgd file is it??? Spirit-Halflife-CounterStrike-Or a custom one--
If its a custom one then its pointless to use unless you had the correct dlls coded and all the new models etc... but i don't think this is the case--anyways... gotogo
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Posted 20 years ago2004-10-01 14:20:44 UTC
in Equilibrium Post #63401
I never tried anything as such and I don't think Im going to get into that anyways...lol
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Posted 20 years ago2004-09-30 14:26:24 UTC
in Like Airsoft? Post #63228
I wish I lived that close to 007airsoft...
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Posted 20 years ago2004-09-30 14:24:30 UTC
in Equilibrium Post #63227
Ya sure Peace$Love But It wont be for a while untill I can get it going again(couple of months) I can't map with no computer which reminds me--

What If I where to create an online mapping site where you can access hammer on the web to build(not test) maps and import textures isn't it a great idea???? I think so- but how could it be done?
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Posted 20 years ago2004-09-30 10:33:04 UTC
in Like Airsoft? Post #63149
--hmmm, I just gathered the intel from the website---Check the link
and your right dav--Its two totally different av's the shadows and the bottom of your chin is telling us that gordon is looking down towards us--(his head is tilted) Mine is looking straight ahead--so yep.
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Posted 20 years ago2004-09-30 10:29:39 UTC
in Equilibrium Post #63147
wow, I never thought I'd see this post revived-lol,

Its going pretty good although I have'nt worked on it since my hardrive crashed, I got the first of it done, and some models done. I'll also be starting to code it asap.. so yep it's work'n out fine--- I take it you've seen the movie-???
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Posted 20 years ago2004-09-30 07:46:32 UTC
in Like Airsoft? Post #63100
1 dollar canadian equals
0.43cents (pounds)
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Posted 20 years ago2004-09-30 07:45:26 UTC
in Like Airsoft? Post #63099
Ieatmonkeychow ---heres a link for currency rates converter:

http://www.xe.com/ucc/
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Posted 20 years ago2004-09-30 07:43:52 UTC
in Like Airsoft? Post #63096
cool... I need to get my pics scanned...errrrr.....
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Posted 20 years ago2004-09-30 07:42:07 UTC
in I got an Idea 2 Post #63094
we should also use geocities to accomplish this-- Its fairy easy and there is no templates, which makes the site original, or you could go to view, then source on the tabs copy it into a notepad and save it as twhl.html and then we will have an exact copy of this page with little changes-- with moderators permission of course. I can accomplish that If you guys want---I want to be somewhat a part of this project.
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Posted 20 years ago2004-09-29 07:40:35 UTC
in My new site is up Post #62895
Ever cool.
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Posted 20 years ago2004-09-29 07:38:39 UTC
in Like Airsoft? Post #62894
OK WHAT ARE POUNDS CONVERTED TO DOLLARS????

Oh and our avataras---never noticed the resemblence I'll have to change it soon- it's getting old--lol
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Posted 20 years ago2004-09-29 07:34:58 UTC
in FGD ??? Post #62893
ya but he/she probable wants to get involved so don't discourage them,
when you finally know what your doing its rather fun--but long hours of testing and stuff-- so what you need is a "Half-Life SDK Pack" (Just Google it) and make sure you back up the original half-life dll... you will also need a C+compiler Im not sure where you would get this online-- I just bought mine and Indigo Bookstore for $59.99 but you can probable download a different version for free online--do take into consideration that if your just starting I'd buy it because it comes with a book to help you along the way----
I know I tried avoiding buying it, but after i downloaded a different version It was clear that I needed to buy it---although the version I tried downloaded only had the make.ini file and a bunch of other application files soo yep.... anyways good luck with coding---oh and when reading the tuts on coding be very* careful. Wrong coding could cause a disaster..
On that note Happy Coding,

"Only code If you absolutely need to"
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Posted 20 years ago2004-09-28 13:04:43 UTC
in This is amazing! Post #62727
Wow--
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Posted 20 years ago2004-09-28 13:03:34 UTC
in Like Airsoft? Post #62726
200 quid?????(200,000??)

I need to get to a scanner seventh---I'll get them in asap---
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Posted 20 years ago2004-09-28 07:52:26 UTC
in CS_TIMETRAVEL ;D TEH BEST MAP EVER Post #62638
Hey guys what if you made a scrolling texture with clouds on it (with a black background to make it addictive) then put it about 100 units above the ground then you wiould have clouds---it would only work in darker maps probably but it would be great dont you agree.??
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Posted 20 years ago2004-09-28 07:48:21 UTC
in FGD ??? Post #62633
You need to code the dll-- and then the fgd, for example if you add weapons to the dll you have to add them to the fgd file so you can place them in your levels(in hammer..e.t.c.)
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Posted 20 years ago2004-09-28 07:44:23 UTC
in Y HELO THAR Post #62629
huh?

Welcome.
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Posted 20 years ago2004-09-28 07:43:09 UTC
in Like Airsoft? Post #62628
pictures monkey- pictures...

lol
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Posted 20 years ago2004-09-28 07:41:42 UTC
in TWHL SHOULD BE #1!!!!! Post #62627
I think some members should be deleted. depo
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Posted 20 years ago2004-09-28 07:40:21 UTC
in Making the glass on a door breakable Post #62626
Well you'd have to have them tied to a func_door, then when you want it to break- have a render make the func_door dissapear and a func_breakable appear, and then break it-- this is how it was done in the original half-life game---(I got a decompiler[for that reason only]I use it when I need help on stuff that they did in the game)
It can get frustrating, It took me for ever-- first I had to have the normal door, I walked in and out of when I walked into this room I had aliens appear making them strike the door with there electricity the door broke and flew open and closed.So I had to make two doors one the normal door- and two, the broken door, and then the func_breakable, same as the first door,(only tied to a func_breakable instead of a func_door)... anyways Im going to stop blabbering on... lol
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Posted 20 years ago2004-09-27 10:32:50 UTC
in Thanks Seventh Post #62403
HAHHAHAHAHA lol.
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