There's really no better way to say it, my lighting looks like absolute crap.
I'm working in this wide open, fairly boxy room with two skylights, and some other windows next to a door on the wall. All the windows have a SKY brush right outside them, because there's no outside area yet.
The problem is that the lighting is really blotchy and spotty looking. You'll just have to look at this picture to see what I mean, as it's kind of hard to describe.
http://img280.imageshack.us/img280/6783/destucco00003ms.jpgI've tried raising and lowering the texture scale, placing little light entities around certain areas to even it out, and trying different colored textures that would hide it better, but nothing is working very well. Is this just something I'm going to have to live with? Is there some ZHLT setting that'll even out the lighting for me?
At this point, anything would be great help.