Forum posts

Posted 18 years ago2005-12-11 22:29:31 UTC
in DDR2 Post #151836
Posted 18 years ago2005-12-11 21:31:20 UTC
in Yet another comic. Post #151823
Well then. You suck! lolololollololololololololololoolloloolls
Posted 18 years ago2005-12-11 19:53:56 UTC
in Is it possible to make a roating train.. Post #151812
Calculate how long it takes your ratation speed to reach 90 degrees then put a trigger that stops it at that point in time.
Posted 18 years ago2005-12-11 19:52:16 UTC
in Yet another comic. Post #151810
It wasn't sarcasim. I've never seen a Gmod comic with a crazy russian gman before, unless that literally is what the Ravenholm comic idea was.
Posted 18 years ago2005-12-11 19:50:57 UTC
in Citizens Arrest Post #151808
But you also need a decent framerate to pose the ragdolls.
Posted 18 years ago2005-12-11 18:05:19 UTC
in Yet another comic. Post #151760
Finally, an original Gmod comic idea.
Posted 18 years ago2005-12-11 16:47:53 UTC
in help Post #151740
I'll make an example map, but it probably won't be done until tomorrow I'm kinda busy today.
Posted 18 years ago2005-12-11 16:47:10 UTC
in DDR2 Post #151738
Gerbal.
Posted 18 years ago2005-12-11 16:09:09 UTC
in DDR2 Post #151723
Yeah, m0p says DDR2 sucks thus far.
M0p says everything sucks.
Posted 18 years ago2005-12-11 14:11:55 UTC
in Current Projects? Post #151702
He's just trying to show off the complexity. You show-off complex....et....or....

Hahahahahaahhaaha, "there is one.... with hope...", "I sell breifcase yoiu buy, ok?"
Posted 18 years ago2005-12-11 14:08:09 UTC
in Crash on respawn Post #151700
Your crashing because your map as an error. The best way to fix the error is to remove it.

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Post your compile log.
Posted 18 years ago2005-12-11 14:07:10 UTC
in help Post #151699
Trigger multiple at one spawn, set it to target a multimanager that triggers a player_weaponstrip and a game_player_equip very soon after. Then make another trigger_multiple at the other spawn, set it to trigger a player_weaponstrip. Set both of the triggers' reset time to 9999. Make the spawns unreachable once you leave so the er team doesnt go into the opposite team's trigger at some point in the round.

May sound a little confusing but read it as you map and you'll get it.
Posted 18 years ago2005-12-11 14:00:25 UTC
in DDR2 Post #151697
Posted 18 years ago2005-12-11 00:02:12 UTC
in DDR2 Post #151593
Hey, waddaya know. Im running DDR2 memory as we speak.
Posted 18 years ago2005-12-10 17:07:41 UTC
in Current Projects? Post #151541
A good way to fake bumpmapping is to take a texture and photoshop it to make it look like there is light on the texture. Then add a light entity where the texture's "light" is.
Posted 18 years ago2005-12-10 13:25:46 UTC
in HL Code Generator Post #151498
Saco you should use this for Xen Assault :D
Posted 18 years ago2005-12-10 01:26:09 UTC
in Unforseen Consequences Post #151432
You are focusing too much on the visuals and not on the humor.
Good idea but its nothing I haven't seen in HLcomic.
Posted 18 years ago2005-12-10 01:24:26 UTC
in City Textures Post #151431
Another good set of city textures is StLouis.wad. Same direction and chronic.wad except StLouis is the third one listed, the preview is an orange building with 2 windows.
Posted 18 years ago2005-12-10 01:22:11 UTC
in hl sdk Post #151430
Open it.
Posted 18 years ago2005-12-10 01:20:25 UTC
in Ouch! Post #151428
You're being way to cautious about this. Buy a gun, shoot yourself in the foot. Done deal, eat your tacos.
Posted 18 years ago2005-12-09 18:24:54 UTC
in Ouch! Post #151336
No you don't need a permit for own an airsoft gun. They say you have to be over 18 but its a load of crap, anybody can buy them.

The orange tip has to be on the gun by law to distinguish it from its real counterpart, as Sari-bo-berry said.
Posted 18 years ago2005-12-09 18:22:46 UTC
in It's Not Over... Until I say it is - Post #151335
Pretty good.
Posted 18 years ago2005-12-09 18:20:42 UTC
in City Textures Post #151334
Chronic.wad is probably the best set of city texture's I've ever seen. Give them a shot, I can't give a direct link (its some wierd thing with the site) but i can give you precise directions.

http://www.planethalflife.com/wadfather then click "textures". Change the first drop-down menu to "Real world - buildings" and Chronic is the one previewed with an animated flame.
Posted 18 years ago2005-12-08 21:19:30 UTC
in Your thoughts on YTMND.com Post #151206
Just found out about this website a few days ago. I love it!
Posted 18 years ago2005-12-08 21:19:08 UTC
in anyone got killer prefabs? Post #151205
I use my own prefabs, do you look down upon that?
Posted 18 years ago2005-12-08 18:27:28 UTC
in anyone got killer prefabs? Post #151167
Here's some city themed prefabs I've made. they aren't much but they are prefabs non-the-less. I might make another pack of generic prefabs once I finish cs_poltergeist.

http://twhl.co.za/mapvault_map.php?id=3156
Posted 18 years ago2005-12-08 09:40:14 UTC
in Ouch! Post #151075
That black guy is the man.
Posted 18 years ago2005-12-07 23:13:17 UTC
in Ouch! Post #151002
They make paintball BBs for airsoft guns but they can't be found in stores and are hard to find online and they break inside the gun and jam it anyway. Normal plastic BBs are fine, trust me, its like being flicked in the arm by a strong person.
Posted 18 years ago2005-12-07 22:57:56 UTC
in Funny Avatars. Post #151000
But yes, I do think Halo is better than Half-life
ZOMFGBANBOMB
Posted 18 years ago2005-12-07 22:57:00 UTC
in Ouch! Post #150999
Metal BBs can be hazardous, in a sense that if you shoot them it may break the skin. But airsoft guns use platic BBs, they sting, but don't break the skin unless you are like 2 feet away and even then its just a scratch. So, yes, they are safe(assuming you don't get shot in the eye, ouch :zonked: always wear a mask or goggles)

Contradictory to what I said before, be careful if you are handling an airsoft gun with roughly 400 fps(feet per second) or higher, because those things are serious and really can cause some damage. but most guns are between 180 and 350.
Posted 18 years ago2005-12-07 20:36:33 UTC
in Funny Avatars. Post #150991
Dude... where's my car?
Posted 18 years ago2005-12-07 20:17:05 UTC
in Funny Avatars. Post #150987
Why are there 2 master cheifs and only one Gordon? Are you implying that halo is better? BLASPHEMER!
Posted 18 years ago2005-12-07 19:08:41 UTC
in Funny Avatars. Post #150977
New avatar. Madness owns your face :o
Posted 18 years ago2005-12-07 18:57:29 UTC
in Funny Avatars. Post #150975
Ahhhh! Hitler Santa!
Posted 18 years ago2005-12-06 23:32:27 UTC
in Funny Avatars. Post #150796
Your avatar is a pocture from somethingawful.com I believe.
Posted 18 years ago2005-12-06 21:31:20 UTC
in Funny Avatars. Post #150786
User posted image
My avatar on another forum.
Posted 18 years ago2005-12-06 21:29:08 UTC
in Funny Avatars. Post #150784
I usually cycle through the same avatars so after a while even if I change it everyone knows its me. Smaller version would be cooler? How so?
Posted 18 years ago2005-12-06 20:24:13 UTC
in Funny Avatars. Post #150778
Woah... dude thats about as coincidental as it gets. I'll change my avatar.

Edit: Done.
Posted 18 years ago2005-12-06 20:07:29 UTC
in Funny Avatars. Post #150775
Who is Loz? I found mine on ytmnd.com
Posted 18 years ago2005-12-06 20:04:07 UTC
in Funny Avatars. Post #150772
Go to "modify profile" and change it to "big screen mode".
Posted 18 years ago2005-12-06 18:58:49 UTC
in Funny Avatars. Post #150759
Thats a long time ago.
Posted 18 years ago2005-12-06 18:56:59 UTC
in Funny Avatars. Post #150755
?? first time I saw it, it was that blue monkey. He didnt change it untill a few months ago to what it is now, was it something before that?
Posted 18 years ago2005-12-06 18:35:35 UTC
in Monster Mod Post #150747
Theres an AMX 9.9 version of csdm you know...
Posted 18 years ago2005-12-06 18:35:00 UTC
in Funny Avatars. Post #150746
i've only changed my avatar twice. I probably have the longest runnning av besides atom.
7th, Andy, and Anthony probably have you beat. They've only changed their's once and they've been here since the beginning.
Posted 18 years ago2005-12-05 23:45:22 UTC
in Funny Avatars. Post #150611
Few may remmeber the "golf ball rolling in the mud".
Posted 18 years ago2005-12-05 20:14:49 UTC
in Funny Avatars. Post #150595
You don't win. You lose, YOU LOSE!!! I WIN!!!!!!
Posted 18 years ago2005-12-05 20:02:33 UTC
in Monster Mod Post #150591
Are you using the original monster mod? Because if so there's a port of it for AMXX.
Posted 18 years ago2005-12-05 20:01:39 UTC
in Funny Avatars. Post #150590
Ring, ring, ring banana phone.
Posted 18 years ago2005-12-05 20:00:55 UTC
in Game music Post #150589
Guys, let me tell you about this game called FF7...
Posted 18 years ago2005-12-05 19:59:34 UTC
in TWHL KILL-ZONE Post #150588
Uhhhh.... that was pretty boring. Some sound would have been nice and the massive breaks in between the death were annoying as crap. Hope you do better (a lot better) on the next one, if you do a next one.