Am i being ignored or what?
http://themightyatom.nl/screenshots/spiral_arch.jpg
I have'nt seen this in this thread yet...
So I lookt down on the list (sadly) and found TWHL, and it pwned.Amen.
I found the same fly sound used in "The Sims" and Half-life.Jim, srry allready said that, and Orph even quoted it in the post about yours.
Unless you manually create a entity in FGD called that? Nah, doubt the engine would do it.Not just that, it also involves custom code...
I don't think they used Worldcraft, that was developed by autolycus (yes?)No, Valve used Worldcraft 2.0 to design the original singleplayer maps. Autolycus didn't even worked for Valve at that time, that happend later.
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There's a tutorial on that on the Snarkpit too, Muzzle. It's usefull now and then, yeah.
unless you have enough to run a Source dedicated server or somethingAnyone running a server specially for TWHL?
I prefer woolcraft 5.Elon, please...
We already discussed it and found out it can't got higher than 250. Which is just fine.Ok. You just saved me hours and hours of coding. Argh.
Yeah, i'd like to sample your masterpiece of codage.Ill send you a PM soon.
Do you have a Cvar for it yet? Like pl_health 200? Something like that would be the first step, i think.Should'nt be to hard to code i geuss. I think i know a tutorial about coding new Cvars.
how do you plan on getting it over 250?I know its possible, i did it before in Half-Life: Hostage Situation, i increased the ammo capacity of some weapons, beyond 250. It has something to to with bytes and bits. Im not really sure how all that works. But im not going to break my head on that.
Canada? I'm at the other corner of the globe!A.k.a. The land of Guns, Blood, Murder.