Forum posts

Posted 19 years ago2004-12-17 17:38:09 UTC
in cant run any maps Post #78895
i reinstalled zhlt and now it works but i have a new problem, i added a ct spawn point but it doesnt recognize this
New log:

** Executing...
** Command: Change Directory
** Parameters: "C:SierraCounter-Strike"

** Executing...
** Command: C:DOCUME~1TravisDesktopMAPSTU~1HammerHAMMER~1.4ZHLT25~1hlcsg.exe
** Parameters: "c:documents and settingstravisdesktopmap stufftutorialenvironmentladders"

hlcsg v2.5.3 rel Custom Build 1.7 (Dec 9 2002)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to (merlinis@bigpond.net.au)
--- BEGIN hlcsg ---
Command line: C:DOCUME~1TravisDesktopMAPSTU~1HammerHAMMER~1.4ZHLT25~1hlcsg.exe "c:documents and settingstravisdesktopmap stufftutorialenvironmentladders"
Entering c:documents and settingstravisdesktopmap stufftutorialenvironmentladders.map

Current hlcsg Settings
Name | Setting | Default
--------------------|-----------|------------------------
threads [ 1 ] [ Varies ]
verbose [ off ] [ off ]
log [ on ] [ on ]
developer [ 0 ] [ 0 ]
chart [ off ] [ off ]
estimate [ off ] [ off ]
max texture memory [ 4194304 ] [ 4194304 ]
priority [ Normal ] [ Normal ]

noclip [ off ] [ off ]
null texture stripping[ on ] [ on ]
clipnode economy mode [ on ] [ on ]
onlyents [ off ] [ off ]
wadtextures [ on ] [ on ]
skyclip [ on ] [ on ]
hullfile [ None ] [ None ]
min surface area [ 0.500 ] [ 0.500 ]
brush union threshold [ 0.000 ] [ 0.000 ]

Using mapfile wad configuration
Wadinclude list :
[zhlt.wad]

0 brushes (totalling 0 sides) discarded from clipping hulls
CreateBrush:
70%... (0.02 seconds)
SetModelCenters:
90%... (0.00 seconds)
CSGBrush:
(0.08 seconds)

Using Wadfile: sierracounter-strikevalvehalflife.wad
  • Contains 7 used textures, 100.00 percent of map (3116 textures in wad)
added 2 additional animating textures.
Texture usage is at 0.11 mb (of 4.00 mb MAX)
0.25 seconds elapsed

--- END hlcsg ---

** Executing...
** Command: C:DOCUME~1TravisDesktopMAPSTU~1HammerHAMMER~1.4ZHLT25~1hlbsp.exe
** Parameters: "c:documents and settingstravisdesktopmap stufftutorialenvironmentladders"

hlbsp v2.5.3 rel Custom Build 1.7 (Dec 9 2002)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to (merlinis@bigpond.net.au)
--- BEGIN hlbsp ---
Command line: C:DOCUME~1TravisDesktopMAPSTU~1HammerHAMMER~1.4ZHLT25~1hlbsp.exe "c:documents and settingstravisdesktopmap stufftutorialenvironmentladders"

Current hlbsp Settings
Name | Setting | Default
------------------|-----------|------------------------
threads [ 1 ] [ Varies ]
verbose [ off ] [ off ]
log [ on ] [ on ]
developer [ 0 ] [ 0 ]
chart [ off ] [ off ]
estimate [ off ] [ off ]
max texture memory [ 4194304 ] [ 4194304 ]
priority [ Normal ] [ Normal ]

noclip [ off ] [ off ]
nofill [ off ] [ off ]
null tex. stripping [ on ] [ on ]
notjunc [ off ] [ off ]
subdivide size [ 240 ] [ 240 ] (Min 64) (Max 512)
max node size [ 1024 ] [ 1024 ] (Min 64) (Max 4096)

BSP generation successful, writing portal file 'c:documents and settingstravisdesktopmap stufftutorialenvironmentladders.prt'
0.09 seconds elapsed

--- END hlbsp ---

** Executing...
** Command: C:DOCUME~1TravisDesktopMAPSTU~1HammerHAMMER~1.4ZHLT25~1hlvis.exe
** Parameters: "c:documents and settingstravisdesktopmap stufftutorialenvironmentladders"

hlvis v2.5.3 rel Custom Build 1.7 (Dec 9 2002)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to (merlinis@bigpond.net.au)
--- BEGIN hlvis ---
Command line: C:DOCUME~1TravisDesktopMAPSTU~1HammerHAMMER~1.4ZHLT25~1hlvis.exe "c:documents and settingstravisdesktopmap stufftutorialenvironmentladders"
9 portalleafs
21 numportals

= Current hlvis Settings =
Name | Setting | Default
------------------|-----------|------------------------
threads [ 1 ] [ Varies ]
verbose [ off ] [ off ]
log [ on ] [ on ]
developer [ 0 ] [ 0 ]
chart [ off ] [ off ]
estimate [ off ] [ off ]
max texture memory [ 4194304 ] [ 4194304 ]
max vis distance [ 0 ] [ 0 ]
priority [ Normal ] [ Normal ]

fast vis [ off ] [ off ]
full vis [ off ] [ off ]

BasePortalVis:
30%...40%...50%...80%...90%... (0.00 seconds)
LeafThread:
30%...40%...50%...80%...90%... (0.00 seconds)
average leafs visible: 9
g_visdatasize:36 compressed from 18
0.00 seconds elapsed

--- END hlvis ---

** Executing...
** Command: C:DOCUME~1TravisDesktopMAPSTU~1HammerHAMMER~1.4ZHLT25~1hlrad.exe
** Parameters: "c:documents and settingstravisdesktopmap stufftutorialenvironmentladders"

hlrad v2.5.3 rel Custom Build 1.7 (Dec 9 2002)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to (merlinis@bigpond.net.au)
--- BEGIN hlrad ---
Command line: C:DOCUME~1TravisDesktopMAPSTU~1HammerHAMMER~1.4ZHLT25~1hlrad.exe "c:documents and settingstravisdesktopmap stufftutorialenvironmentladders"

= Current hlrad Settings =
Name | Setting | Default
-------------------|---------------------|------------------------
threads [ 1 ] [ Varies ]
verbose [ off ] [ off ]
log [ on ] [ on ]
developer [ 0 ] [ 0 ]
chart [ off ] [ off ]
estimate [ off ] [ off ]
max texture memory [ 4194304 ] [ 4194304 ]
priority [ Normal ] [ Normal ]

vismatrix algorithm [ Original ] [ Original ]
oversampling (-extra)[ off ] [ off ]
bounces [ 1 ] [ 1 ]
ambient light [ 0.000 0.000 0.000 ] [ 0.000 0.000 0.000 ]
maximum light [ 255.000 ] [ 256.000 ]
circus mode [ off ] [ off ]

smoothing threshold [ 50.000 ] [ 50.000 ]
direct threshold [ 25.000 ] [ 25.000 ]
direct light scale [ 2.000 ] [ 2.000 ]
coring threshold [ 1.000 ] [ 1.000 ]
patch interpolation [ on ] [ on ]

texscale [ on ] [ on ]
patch subdividing [ on ] [ on ]
chop value [ 64.000 ] [ 64.000 ]
texchop value [ 32.000 ] [ 32.000 ]

global fade [ 1.000 ] [ 1.000 ]
global falloff [ 2 ] [ 2 ]
global light scale [ 1.000 1.000 1.000 ] [ 1.000 1.000 1.000 ]
global gamma [ 0.500 0.500 0.500 ] [ 0.500 0.500 0.500 ]
global light scale [ 1.000 ] [ 1.000 ]
global sky diffusion [ 1.000 ] [ 1.000 ]

opaque entities [ on ] [ on ]
sky lighting fix [ on ] [ on ]
incremental [ off ] [ off ]
dump [ off ] [ off ]

colour jitter [ 0.0 0.0 0.0 ] [ 0.0 0.0 0.0 ]
monochromatic jitter [ 0.0 0.0 0.0 ] [ 0.0 0.0 0.0 ]
softlight hack [ 0.0 0.0 0.0 0.0 ] [ 0.0 0.0 0.0 0.0 ]
diffuse hack [ on ] [ on ]
spotlight points [ on ] [ on ]

custom shadows with bounce light
[               off ] [               off ]
rgb transfers [ off ] [ off ]

105 faces
Create Patches : 557 base patches
0 opaque faces
6102 square feet [878740.50 square inches]
1 direct lights

BuildFacelights:
10%...20%...30%...40%...50%...60%...70%...80%...90%... (0.72 seconds)
visibility matrix : 0.0 megs
BuildVisLeafs:
10%...40%...50%...70%...80%... (0.03 seconds)
MakeScales:
10%...20%...30%...40%...50%...60%...70%...80%...90%... (0.05 seconds)
SwapTransfers:
10%...20%...30%...40%...50%...60%...70%...80%...90%... (0.00 seconds)
Transfer Lists : 98108 : 98.11k transfers
Indices :       35848 :   35.01k bytes
   Data :      392432 :  383.23k bytes
Bounce 1 GatherLight:
10%...20%...30%...40%...50%...60%...70%...80%...90%... (0.02 seconds)
FinalLightFace:
10%...20%...30%...40%...50%...60%...70%...80%...90%... (0.13 seconds)
1.00 seconds elapsed

--- END hlrad ---

** Executing...
** Command: Copy File
** Parameters: "c:documents and settingstravisdesktopmap stufftutorialenvironmentladders.bsp" "C:SierraCounter-Strikemapsladders.bsp"

** Executing...
** Command: Copy File
** Parameters: "c:documents and settingstravisdesktopmap stufftutorialenvironmentladders.pts" "C:SierraCounter-Strikemapsladders.pts"

** Executing...
** Command: C:SierraCOUNTE~1cstrike.exe
** Parameters: +map "ladders" -game cstrike -dev -console +deathmatch 1
Posted 19 years ago2004-12-17 17:14:46 UTC
in cant run any maps Post #78892
My cs won't allow me to run any maps at all, even the example maps that you can download from this website. They compile fine, but when it enters the CS console, it says " Cannot find map "ladders" on server..."

Here is the compile log just in case:

** Executing...
** Command: Change Directory
** Parameters: "C:SierraCounter-Strike"

** Executing...
** Command: C:DOCUME~1TravisDesktopMAPSTU~1HammerHAMMER~1.4ZHLT25~1hlcsg.exe
** Parameters: "c:documents and settingstravisdesktopmap stufftutorialenvironmentladders"

hlcsg v2.5.3 rel Custom Build 1.7 (Dec 9 2002)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to (merlinis@bigpond.net.au)
--- BEGIN hlcsg ---
Command line: C:DOCUME~1TravisDesktopMAPSTU~1HammerHAMMER~1.4ZHLT25~1hlcsg.exe "c:documents and settingstravisdesktopmap stufftutorialenvironmentladders"
Entering c:documents and settingstravisdesktopmap stufftutorialenvironmentladders.map

Current hlcsg Settings
Name | Setting | Default
--------------------|-----------|------------------------
threads [ 1 ] [ Varies ]
verbose [ off ] [ off ]
log [ on ] [ on ]
developer [ 0 ] [ 0 ]
chart [ off ] [ off ]
estimate [ off ] [ off ]
max texture memory [ 4194304 ] [ 4194304 ]
priority [ Normal ] [ Normal ]

noclip [ off ] [ off ]
null texture stripping[ on ] [ on ]
clipnode economy mode [ on ] [ on ]
onlyents [ off ] [ off ]
wadtextures [ on ] [ on ]
skyclip [ on ] [ on ]
hullfile [ None ] [ None ]
min surface area [ 0.500 ] [ 0.500 ]
brush union threshold [ 0.000 ] [ 0.000 ]

Using mapfile wad configuration
Wadinclude list :
[zhlt.wad]

0 brushes (totalling 0 sides) discarded from clipping hulls
CreateBrush:
70%... (0.02 seconds)
SetModelCenters:
90%... (0.00 seconds)
CSGBrush:
(0.08 seconds)

Using Wadfile: sierracounter-strikevalvehalflife.wad
  • Contains 7 used textures, 100.00 percent of map (3116 textures in wad)
added 2 additional animating textures.
Texture usage is at 0.11 mb (of 4.00 mb MAX)
0.25 seconds elapsed

--- END hlcsg ---

** Executing...
** Command: C:DOCUME~1TravisDesktopMAPSTU~1HammerHAMMER~1.4ZHLT25~1hlbsp.exe
** Parameters: "c:documents and settingstravisdesktopmap stufftutorialenvironmentladders"

hlbsp v2.5.3 rel Custom Build 1.7 (Dec 9 2002)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to (merlinis@bigpond.net.au)
--- BEGIN hlbsp ---
Command line: C:DOCUME~1TravisDesktopMAPSTU~1HammerHAMMER~1.4ZHLT25~1hlbsp.exe "c:documents and settingstravisdesktopmap stufftutorialenvironmentladders"

Current hlbsp Settings
Name | Setting | Default
------------------|-----------|------------------------
threads [ 1 ] [ Varies ]
verbose [ off ] [ off ]
log [ on ] [ on ]
developer [ 0 ] [ 0 ]
chart [ off ] [ off ]
estimate [ off ] [ off ]
max texture memory [ 4194304 ] [ 4194304 ]
priority [ Normal ] [ Normal ]

noclip [ off ] [ off ]
nofill [ off ] [ off ]
null tex. stripping [ on ] [ on ]
notjunc [ off ] [ off ]
subdivide size [ 240 ] [ 240 ] (Min 64) (Max 512)
max node size [ 1024 ] [ 1024 ] (Min 64) (Max 4096)

BSP generation successful, writing portal file 'c:documents and settingstravisdesktopmap stufftutorialenvironmentladders.prt'
0.09 seconds elapsed

--- END hlbsp ---

** Executing...
** Command: C:DOCUME~1TravisDesktopMAPSTU~1HammerHAMMER~1.4ZHLT25~1hlvis.exe
** Parameters: "c:documents and settingstravisdesktopmap stufftutorialenvironmentladders"

hlvis v2.5.3 rel Custom Build 1.7 (Dec 9 2002)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to (merlinis@bigpond.net.au)
--- BEGIN hlvis ---
Command line: C:DOCUME~1TravisDesktopMAPSTU~1HammerHAMMER~1.4ZHLT25~1hlvis.exe "c:documents and settingstravisdesktopmap stufftutorialenvironmentladders"
9 portalleafs
21 numportals

= Current hlvis Settings =
Name | Setting | Default
------------------|-----------|------------------------
threads [ 1 ] [ Varies ]
verbose [ off ] [ off ]
log [ on ] [ on ]
developer [ 0 ] [ 0 ]
chart [ off ] [ off ]
estimate [ off ] [ off ]
max texture memory [ 4194304 ] [ 4194304 ]
max vis distance [ 0 ] [ 0 ]
priority [ Normal ] [ Normal ]

fast vis [ off ] [ off ]
full vis [ off ] [ off ]

BasePortalVis:
30%...40%...50%...80%...90%... (0.00 seconds)
LeafThread:
30%...40%...50%...80%...90%... (0.00 seconds)
average leafs visible: 9
g_visdatasize:36 compressed from 18
0.00 seconds elapsed

--- END hlvis ---

** Executing...
** Command: C:DOCUME~1TravisDesktopMAPSTU~1HammerHAMMER~1.4ZHLT25~1hlrad.exe
** Parameters: "c:documents and settingstravisdesktopmap stufftutorialenvironmentladders"

hlrad v2.5.3 rel Custom Build 1.7 (Dec 9 2002)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to (merlinis@bigpond.net.au)
--- BEGIN hlrad ---
Command line: C:DOCUME~1TravisDesktopMAPSTU~1HammerHAMMER~1.4ZHLT25~1hlrad.exe "c:documents and settingstravisdesktopmap stufftutorialenvironmentladders"

= Current hlrad Settings =
Name | Setting | Default
-------------------|---------------------|------------------------
threads [ 1 ] [ Varies ]
verbose [ off ] [ off ]
log [ on ] [ on ]
developer [ 0 ] [ 0 ]
chart [ off ] [ off ]
estimate [ off ] [ off ]
max texture memory [ 4194304 ] [ 4194304 ]
priority [ Normal ] [ Normal ]

vismatrix algorithm [ Original ] [ Original ]
oversampling (-extra)[ off ] [ off ]
bounces [ 1 ] [ 1 ]
ambient light [ 0.000 0.000 0.000 ] [ 0.000 0.000 0.000 ]
maximum light [ 255.000 ] [ 256.000 ]
circus mode [ off ] [ off ]

smoothing threshold [ 50.000 ] [ 50.000 ]
direct threshold [ 25.000 ] [ 25.000 ]
direct light scale [ 2.000 ] [ 2.000 ]
coring threshold [ 1.000 ] [ 1.000 ]
patch interpolation [ on ] [ on ]

texscale [ on ] [ on ]
patch subdividing [ on ] [ on ]
chop value [ 64.000 ] [ 64.000 ]
texchop value [ 32.000 ] [ 32.000 ]

global fade [ 1.000 ] [ 1.000 ]
global falloff [ 2 ] [ 2 ]
global light scale [ 1.000 1.000 1.000 ] [ 1.000 1.000 1.000 ]
global gamma [ 0.500 0.500 0.500 ] [ 0.500 0.500 0.500 ]
global light scale [ 1.000 ] [ 1.000 ]
global sky diffusion [ 1.000 ] [ 1.000 ]

opaque entities [ on ] [ on ]
sky lighting fix [ on ] [ on ]
incremental [ off ] [ off ]
dump [ off ] [ off ]

colour jitter [ 0.0 0.0 0.0 ] [ 0.0 0.0 0.0 ]
monochromatic jitter [ 0.0 0.0 0.0 ] [ 0.0 0.0 0.0 ]
softlight hack [ 0.0 0.0 0.0 0.0 ] [ 0.0 0.0 0.0 0.0 ]
diffuse hack [ on ] [ on ]
spotlight points [ on ] [ on ]

custom shadows with bounce light
[               off ] [               off ]
rgb transfers [ off ] [ off ]

105 faces
Create Patches : 557 base patches
0 opaque faces
6102 square feet [878740.50 square inches]
1 direct lights

BuildFacelights:
10%...20%...30%...40%...50%...60%...70%...80%...90%... (0.72 seconds)
visibility matrix : 0.0 megs
BuildVisLeafs:
10%...40%...50%...70%...80%... (0.03 seconds)
MakeScales:
10%...20%...30%...40%...50%...60%...70%...80%...90%... (0.05 seconds)
SwapTransfers:
10%...20%...30%...40%...50%...60%...70%...80%...90%... (0.00 seconds)
Transfer Lists : 98108 : 98.11k transfers
Indices :       35848 :   35.01k bytes
   Data :      392432 :  383.23k bytes
Bounce 1 GatherLight:
10%...20%...30%...40%...50%...60%...70%...80%...90%... (0.02 seconds)
FinalLightFace:
10%...20%...30%...40%...50%...60%...70%...80%...90%... (0.13 seconds)
1.00 seconds elapsed

--- END hlrad ---

** Executing...
** Command: Copy File
** Parameters: "c:documents and settingstravisdesktopmap stufftutorialenvironmentladders.bsp" "C:SierraCounter-Strikemapsladders.bsp"

** Executing...
** Command: Copy File
** Parameters: "c:documents and settingstravisdesktopmap stufftutorialenvironmentladders.pts" "C:SierraCounter-Strikemapsladders.pts"

** Executing...
** Command: C:SierraCOUNTE~1cstrike.exe
** Parameters: +map "ladders" -game cstrike -dev -console +deathmatch 1