Hi guys,
I know you get a lot of questions about the limits of Hammer and you always say that these should never be approached, but would you be able to tell me how many brushes you would have, on average, in a large map?
Is the number of solids you have in the map information the same as the number of brushes?
I have a map with 2956 solids and it starts to hang if I add any more. I checked the tommy14 web page and that says that the limits for brushes is 4096 or over 8000 with different compilers. Going by this I should be at least able to fit in a few hundred more shouldn't I? Or is it hanging for a different reason? I've read a lot of other posts about crashes but I don't think my map is suffering from any of the things that I've read about- e.g. leaks or invalid solids
Thanks