Make it bootstrap/responsive website.. but not too modern since its a FORUM based website.. so use whole width of the screen, but not too minimalistic
ps.
twhl is a good platform for cross engine users
Google's "Material Design" could probably be considered one of the more "modern" designs that's popular at the moment.Penguin is right, this would be great! a responsive website is what twhl would cheer up.
in fact I found Malle's map more fun than the entire Portal 2, lolstop crawling in my butt plz
That's quite rudeI mean it in a game wise way. I played the whole building and i saw two maps being as easy like going to the bathroom in the dark at your own home.. I'm not going to call names on them, but i thought it was a puzzle building as far as i saw mine was the best puzzle because it took you busy for a while.. if you can solve a puzzle within 5 minutes does the puzzle can u get a clue of its difficulty? I think my philosophy psychology about puzzles are way to far ahead. indeed my game was clueless, but isn't that the part?
finishednice
Done.true,
The button must target the multi_manager, and not the door directly. Also, the door should have an empty 'name' field.I did what you exact said
Now, set the door's 'master' keyvalue to the name of the multi_manager.doesn't solve my problem
Like I said, with spirit you just set the door's master as the button. The door will be locked unless the button has been pressed. The button doesn't make the door open.I dont use the mod, im using the original Half-Life because of the TWHL tower level
m_iszEntity(string) : "Target Monster"
m_iszPlay(string) : "Action Animation" : ""
m_iszIdle(string) : "Idle Animation" : ""
m_flRadius(integer) : "Search Radius" : 512
m_flRepeat(integer) : "Repeat Rate ms" : 0
m_fMoveTo(choices) : "Move to Position" : 0 =
[
0 : "No"
1 : "Walk"
2 : "Run"
4 : "Instantaneous"
5 : "No - Turn to Face"
]
spawnflags(Flags) =
[
4 : "Repeatable" : 0
8 : "Leave Corpse" : 0
32: "No Interruptions" : 0
64: "Override AI" : 0
128: "No Script Movement" : 0
to my FGDHere's my fresh RMF with a pre-compiled BSP.haha cool idea,