I got some problems with outside lighting ... beneeth u'll c my part which gives me the probs:
screenieThe problem i have is that i set the lights with all normal angles ( 30/45 ) didn't change anything ... i set the colour etc to normal yellow and targetted each light to the target below it.
First time i tried to compile the map i got some vague errors, don't get those anymore but the compiling stops by ..../hlrad.exe (or sumting :D), i removed the lights just to c if they were really the problem, and yes, the map compiled perfectly ... so whats wrong with these lights ? i can't understand whats wrong cuz inside my map ( in a few rooms ) i used the same lights .... they work ... :S some1 has an answer for this ... ?
I also tried changing textures, when i changed it i got this error:
Error : too many direct lights styles on face (?,?,?)
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