I've been mapping since Duke Nukem 3D but I'm quite new with half-life mapping (SDK).
Well I have 2 (probabley simple) questions.
1.) I'm trying to create a garagebox slide door
that actuarley moves up BEFORE it turns flat to stop underneath the
ceiling,
I also do not realy know what kind of funck_actor i need
2.) I also have been trying to create a rotation door thats movable without
activation, It's been used in the HL2 game, It where the doors
about 75 % in the game that where blocked by a board on the other
side, the onley way to get through was to step into the side office
and using the gravitygun to burst away the board.
_____________________________________________________________If annyone can help me with this problem I would be verry happy,
and I'm ofcourse prepared to help you with any kind of problem
or maby share some structures, Idea's, etc.
thanks in advance.