Heres what i want to do:
For my intro for my game i want it to be as if the player is unconcious, so i place the info_player_start in a very small pitch black room.
I then have some text from my titles.txt come up using env_message whilst i have a breathing wav playing.
then after the text has dissapeared i want there to be a 3 second gap then i want the level to change to my first level where it slowly fades in as if he has just woken up.
My probelm is linking all this together. Ive tried some things like having the ambient_generic playing, which triggers my env_message which triggers my trigger_changelevel box which is around my player, but obviously this didnt work. To be honest i dont really know where to begin
So if someone could help me please link all these things together i would really appreciate it.
Cheers