Posted 19 years ago2005-10-19 09:35:00 UTCPost #142308
Want me to make that sky! opening photoshop
Edit:
Ohhh...read your post! Rust has a tutorial...I'll post a link to it soon but my netscape is buggy so I'll need to open opera and post it through there!
Edit#2:
Making an enviorment map with terragen (Now opera isn't buggy at all,it was before...strange ) I think I should make a tutorial on terregen but first I must know how to make textures for the mountains and a good way to get rid of those seams! Maybe rowleybob knows...
Posted 19 years ago2005-10-19 17:19:50 UTCPost #142438
You could draw your own sky textures if you're really desperate for some...
but there's quite some custom sky textures around, either for Half-Life or for other games. Most aren't hard to convert to what HL uses, so a search for some skies would be good.
Posted 19 years ago2005-10-20 07:13:34 UTCPost #142502
5. Go back and point at the sky in the 3 other directions. Oh, and look up. 6. Click, 4 times. 7. Insert into computer. 8. Spend countless hours making the pictures seamless and rework them to fit in the skybox' perspective.
So... I think I'd go for Terragen, or even draw my own.
Posted 19 years ago2005-10-20 10:56:24 UTCPost #142537
You guys don?t know how bad i am at making skyes, i dnon?t even know the basics... I mean how you make it a working tka file, so i pretty much need help with everything, so if someone has the time and the energy could wright down what to do, step by step
thanks for all the help, even thou i didn?t quite understand it