How Do I strip weapons from players ? Created 20 years ago2004-02-17 22:05:38 UTC by LUcKyb0y LUcKyb0y

Created 20 years ago2004-02-17 22:05:38 UTC by LUcKyb0y LUcKyb0y

Posted 20 years ago2004-02-17 22:05:38 UTC Post #16444
hey, i want to make a nade map, yet i dont know ow t ostrip a player of all weapons !!!, i mean it would be gay if people use there glocs and usp's :o, how do i make it so they start with nife, body armor, and a nade ??
Posted 20 years ago2004-02-17 23:01:11 UTC Post #16450
player_weaponstrip (brush-based) and game_player_equip(brush-based)
Posted 20 years ago2004-02-18 10:23:56 UTC Post #16478
Player_weaponstrip and game_player_equip are POINT BASED not brush based.
Posted 20 years ago2004-02-18 11:28:08 UTC Post #16489
Wait a second. 'How do I STRIP weapons from players?!' What are you man!? some kind of philostine? :o
Posted 20 years ago2004-02-18 15:42:13 UTC Post #16504
um.. player_weaponstrip has nothing to do with it... :
Posted 20 years ago2004-02-18 15:50:05 UTC Post #16507
actually, i should have said that a little differently -

player_weaponstrip is the way to take weapons from the player....
Posted 20 years ago2004-02-18 19:38:42 UTC Post #16530
Yeah, player_weaponstrip, with a triiger, then game_player_equip, with wa trigger right under the weapon strip.
Posted 20 years ago2004-02-18 21:52:38 UTC Post #16537
oy vae....

look can we just answer the poor guys question... geez...

make a team master and set it for everyone... then make a game_player_equip set it to equip the player with body armor, an he nade, and a knife... set its team master to the one u just made... now make a trigger_auto and target the game_player_equip with it... set it to delay about .5 seconds just to be safe...now at the start of eacho round they will be given a knife, nade and armor

-Chippy
Posted 20 years ago2004-02-18 23:05:55 UTC Post #16542
That wont take away their weapons. That will just give them the grenades.
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