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The Whole Half-Life
Level design resources for GoldSource, Source, and beyond
Featured map:
Bridge the Gap 2.0
by
UrbaNebula
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this has bugged me..
Created
18 years ago
2006-05-18 14:29:35 UTC
by
Instant Mix
Forums
HL Engine Discussion
View Thread
Created
18 years ago
2006-05-18 14:29:35 UTC
by
Instant Mix
Instant Mix
Posted
18 years ago
2006-05-18 14:29:35 UTC
Post #180787
right. TIE TO ENTITY. What does it actually do?
Instant Mix
Title commitment issues
Plan_B
Posted
18 years ago
2006-05-18 14:44:58 UTC
Post #180796
It turns the current brush into a brush-based entity, as opposed to a point-based entity. MOVE TO WORLD does the exact opposite: It turns the brush-based entity into a normal brush.
Plan_B
Unbreakable
Posted
18 years ago
2006-05-18 14:46:58 UTC
Post #180797
Please review the tutorials.
Unbreakable
Windows 7.9 Rating!
Archie
Posted
18 years ago
2006-05-18 14:48:52 UTC
Post #180798
ok. Guys. Please.
He is joking
Archie
Goodbye Moonmen
Plan_B
Posted
18 years ago
2006-05-18 14:49:25 UTC
Post #180799
Ah. Well then... um... PWNED I am.
Plan_B
ZombieLoffe
Posted
18 years ago
2006-05-18 16:00:01 UTC
Post #180824
What? You sure?
Mr.Good map isn't exactly know for his extensive skillz0ring.
ZombieLoffe
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