New Map: Alpestrine Created 17 years ago2007-04-14 13:36:04 UTC by Rimrook Rimrook

Created 17 years ago2007-04-14 13:36:04 UTC by Rimrook Rimrook

Posted 17 years ago2007-05-01 02:13:19 UTC Post #220548
I did say a program like AutoCAD.

that flow scribble thing you've got going is genius. How come I never thought of that?
Archie ArchieGoodbye Moonmen
Posted 17 years ago2007-05-03 15:55:22 UTC Post #220863
[quote]that flow scribble thing you've got going is genius[quote]

A flow map is an interior designer thing. My roomy Joe, he did one for a project and I thought it could be reverse engineered in to help my maps flow better, since that was sometimes a concern in the past. So now it works fine.

Make an elaborate scribble in MS paint and I'll show you how its done. :)
Rimrook RimrookSince 2003
Posted 17 years ago2007-05-03 16:30:01 UTC Post #220885
How so?
Tetsu0 Tetsu0Positive Chaos
Posted 17 years ago2007-05-03 17:47:54 UTC Post #220904
well, you draw walls around the various marks, or use the carious marks for walls. Of course, use your best judgement to clean it up and use some of the overlapping for vertical elements rather than a intersection.

Once you start seeing something, keep drawing on it. refine it and you have it done.
Rimrook RimrookSince 2003
Posted 17 years ago2007-05-03 18:13:56 UTC Post #220915
I always try that but it never seems to work for me.
I always get a really good idea, but can never expand it to the 3rd dimension, and 2d is just boring
Tetsu0 Tetsu0Positive Chaos
Posted 17 years ago2007-05-03 20:46:20 UTC Post #220929
then im not sure what's up. I guess its like a the rorschach test. Everyone sees something different.

One day i'll take the test and come home and map. I'll probably fail the test too :P

Also, it resembles the gesture drawing technique which is strongly used at my school and proves to be very effective.
Rimrook RimrookSince 2003
Posted 17 years ago2007-05-05 08:39:53 UTC Post #221052
Awesome map Rimmy! But I noticed a texture flaw on the side of one of the smaller stairs... You should check that out! :)
Posted 17 years ago2007-05-05 14:59:54 UTC Post #221076
I saw that too, but I didn't think it was a flaw... I mean, it would be pretty hard for him not to notice it. I just assumed he left it like that intentionally.
Posted 17 years ago2007-05-05 15:22:48 UTC Post #221082
Which one?
Rimrook RimrookSince 2003
Posted 17 years ago2007-05-05 15:25:59 UTC Post #221083
Hold on, I'll get a screenshot...

There.
User posted image
Posted 17 years ago2007-05-05 16:14:39 UTC Post #221085
yea i just kept it that way, i'm lazy and I didn't want to make a texture just for that shape.
Rimrook RimrookSince 2003
Posted 17 years ago2007-05-05 16:20:33 UTC Post #221086
Yeah, I was thinking you should have just used that concrete texture for the side, like you did all the other stairs.
Posted 17 years ago2007-05-06 15:17:33 UTC Post #221154
I agree. Change it Rimmy ;) Im rather picky, I'd rate an otherwise 5-star map either 3 or 4, for that. So change it and I'll rate your map :P
Posted 17 years ago2007-05-06 15:40:56 UTC Post #221157
While you're at it, you could do as I suggested, and have some ambient sounds emitting from the lamps... :P
Posted 17 years ago2007-05-06 15:52:24 UTC Post #221161
i'll see what i can do.
Rimrook RimrookSince 2003
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