CS MAPING
I start with the noob question. When I do a func_train I have to put the first path_corner in the center of the func_train?
The expert question is. I want to put weapons empty of bullets. And then I want to know how to put bullet entities.
Created 17 years ago2007-10-16 18:05:36 UTC by Spike
The level design work that Ritual did for Condition Zero was all done using Ritual's in-house version of Radiant as opposed to Valve's Hammer editor (we all had years of experience with radiant and little or no exposure to worldcraft/hammer so it made more sense to get radiant working properly). Last I knew an fgd for the 'deleted scenes' didn't existSo it have to be possible to put some ammo points in a CS map.