Created 16 years ago2007-12-16 00:58:58 UTC by doodle
Urby would you be interested in any prefabs or do they must be models?Our maps are pretty heavy with regards to brushwork already. Models would be preferred, though prefabs would be ok for larger machines and consoles.
If I'm making beakers, about what polycount are you aiming for per object?I have no idea...
Well, that's just lovely, thanks.
OMG GOD!!! this is epic lighting...wut?
i am going to play with myself this lighting is so good
this lighting is better than a naked girl!
After the core is finished you guise will achieve legendary status.What do you mean, "after"?
displacements on roadsSomeone did just that to awesome effect on our team mapping project, might have been Cap't T. My mind was blown I had never done it before either. It looked really, really awesome.
To the people willing to model for The Core, what we really need as a priority right now is a phone similar to the one found in cs_office (CSS) in that it can be placed on a desk or on a wall and would look right at home on either.Update your core folder and check out some of the models that get pulled down.
"$basetexture" "modelspropsde_infernobushgreen"
"$alphatest" "1"
"$nocull" "1"
"$model" "1"
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