Leaks that dont exist! Created 20 years ago2004-06-07 17:10:19 UTC by duffmanhb duffmanhb

Created 20 years ago2004-06-07 17:10:19 UTC by duffmanhb duffmanhb

Posted 20 years ago2004-06-07 17:10:19 UTC Post #31243
Okay, im getting an error report of a leak. This is the final version of the lvl. its claiming its on the terror side when i have spent 30 minutes lookinf for it and trying to fix it. I even cased around the whole terror side. I cant seem to find it?

Could this be some sorta glitch or is their some magical leak somewere?

Warning: === LEAK in hull 0 ===
Entity info_player_deathmatch @ (-873,-918, 185)
Error:
A LEAK is a hole in the map, where the inside of it is exposed to the
(unwanted) outside region. The entity listed in the error is just a helpful
indication of where the beginning of the leak pointfile starts, so the
beginning of the line can be quickly found and traced to until reaching the
outside. Unless this entity is accidentally on the outside of the map, it
probably should not be deleted. Some complex rotating objects entities need
their origins outside the map. To deal with these, just enclose the origin
brush with a solid world brush

Leak pointfile generated

Warning: === LEAK in hull 1 ===
Entity light @ (-816,-783, 511)
Warning: === LEAK in hull 2 ===
Entity light @ (-816,-783, 511)
Warning: === LEAK in hull 3 ===
Entity info_player_deathmatch @ (-863,-1103, 345)
6.97 seconds elapsed
Posted 20 years ago2004-06-07 19:01:06 UTC Post #31255
run the map in singleplayer and write 'pointfile' in console, then follow the line 'till you get to a leak.
Posted 20 years ago2004-06-08 03:43:43 UTC Post #31352
Maybe there's a lost info_player_deathmatch somewhere outside your map? :)
Posted 20 years ago2004-06-08 05:08:15 UTC Post #31357
sometyms areas wer u played around a bit become damaged. some brushes will get damaged and no matter what u do, u don't seem 2 be able 2 remedy the problem. wat u have 2 do then is 2 delete the detected brush and replace it with a newer one. its not always the entities sometimes the walls act strange.hehe
Posted 20 years ago2004-06-08 18:09:56 UTC Post #31603
Thanks strider u were right. I guys some random brush was just acting up. I showed it whos boss though...

off topic a bit, alota ppl are walking their babys around in strolers today. More than usual. Damn california weather
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