As general consensus would appear to show, the next TWHL Co-op mapping project will be a skyscraper, where each member creates a floor in their own theme! I'm just booting up a fresh thread here, Tetsu0 seems to have taken on the job of managing this project.
Engine: GoldSource
Game: Spirit of Half-Life (If the link isn't correct, please say so)
Cheers to Tetsu0 for the idea, and the elevator base we'll be working from!Example Map
RULES
- You cannot change the dimensions of the elevator.
- Null every exterior surface.
- You CAN include outside decorations outside of your windows. This doesn't have to make sense, it's a fun project, not a realism contest.
- Maximum (interior) vertical dimensions of 1024 units. Feel free to connect any other 'floors' within that height limit with stairs, lifts, etc.
- There are no length or width limitations, but be reasonable.
- HAVE FUN!