Problem with additive textures on .mdl f Created 10 years ago2014-05-02 16:03:25 UTC by Walace Walace

Created 10 years ago2014-05-02 16:03:25 UTC by Walace Walace

Posted 10 years ago2014-05-02 16:03:25 UTC Post #319147
Hi everyone,

I am having some trouble with models that use additive textures :

When I open those models with the model viewer, they look fine, but when rendered in hammer or in half-life, the additive textures are somehow considered as plane textures. For example, scientists glasses are black, the glowing stuff on the energy weapons appear with a black square.
That makes a lot of models look ugly... and I can not figure what is wrong.
(I have some screenshots, but I don't know how to put them on this post)

Has anyone got an idea ?
thanks !
Posted 10 years ago2014-05-02 17:35:44 UTC Post #319150
I think there is a dll that you would need that allows HL to render transparent textures in models. Does anyone know which one it is?

Also, if you want to put images up type it like:

{img}imageurl{/img}

Except with square brackets instead of those ones.
Alabastor_Twob Alabastor_Twobformerly TJB
Posted 10 years ago2014-05-02 18:11:01 UTC Post #319152
It's one the graphics DLLs. It comes with Steam Half-Life. If you're running WON HL you can copy it from someone who has Half-Life on Steam. I think one of the WON versions of Day of Defeat has it as well, but I'm not completely sure.
Oskar Potatis Oskar Potatis🦔
Posted 10 years ago2014-05-02 19:47:32 UTC Post #319157
WON Half-Life is no longer supported, though there are workarounds to these problems, as posted.
Consider getting Half-Life on Steam.
You can input your WON CD key to unlock the Steam version.
Archie ArchieGoodbye Moonmen
Posted 10 years ago2014-05-02 23:10:51 UTC Post #319162
Thanks for your replies, do you know which DLL may be the cause ? client, opengl32, ... ?
Anyway, if I don't find anything I will activate the game on steam, but I guess all the custom .mdl files I use will have to be converted to fit the steam version ?
Posted 10 years ago2014-05-02 23:14:20 UTC Post #319163
Nope. The file structure is identical.
monster_urby monster_urbyGoldsourcerer
Posted 10 years ago2014-05-02 23:18:47 UTC Post #319164
Well, that's a relief :)
Posted 10 years ago2014-05-03 17:47:22 UTC Post #319173
Posted 10 years ago2014-05-05 08:25:16 UTC Post #319226
Yeah ! it works ! thanks a lot !!! :D
You must be logged in to post a response.