I've been trying to solve an issue with monster_turrets (and miniturrets) I am having while making a HL1 map.
This is for a ceiling mounted turret.
The turret appears to be in a bad idle pose when my level starts. The moment the turret is activated or deactivated it looks normal for the rest of the game.
Its almost as if the default idle pose is not setting correctly.
Has anyone seen this before?
I can't see what flag or setting might affect this. (and i've tried them all)
Thanks