Hey folks, it's me again.
I'm having a weird issue with Hammer 3 lately.
I'm trying to make a simple water brush using the func_water entity, but the compiler just stops telling me:
Error: Entity 22, Brush 0: WATER brushes not allowed in detail
Now, I've always made func_water brush entities with no issues.
I've tried texturing the top texture with a "!" (liquid) texture type, and leave all the others as Bevel, Null or the "!" texture as well, but it gives me this error no matter what.
Then if I try to change the other faces as Skip, it compiles fine with no errors but the map in game has no water (can't see the texture nor swim in it), maybe because the Skip texture just gets stripped in game creating no water content, but it's currently the only way I have to compile the map.
But, if I change the top texture to a normal one with no lables, it compiles fine but I don't have the wave effect because there's no "!" texture type on the top face.
This sh*t is driving me nuts.
Am I doing something wrong?
Thanks in advance.