Created 12 years ago2012-08-14 00:16:23 UTC by Archie
Oh boy, we need to stop; no more tips and tricks... They're gonna iterate the core for the 500th freakin time.So I saw this in the TWHL POCKETS thread and it made me laugh.
Should probably finish this mod, huh?Not sure if this is the truth...... or a trap for hype.
"UrbaNebula-a.k.a-monster_urby" said:Truth.I'm beginning to shift into my late twenties and I'm so sad I've only now began to fully be aware of the fact that we're excellent planning and idea-generating machines but shit executioners. There are a plethora of reasons on my side(probably just human nature) but also because having a job steals so much time from the day from you that you absolutely must plan ahead to do stuff if you ever want something to be done. I imagine in your case, having a family and whatnot, it makes things even more complicated. I've imagined several projects I wanted to start and even a few I'm actively "working" on, and the failure to see progress is one of the biggest generators of depression for me.
It's getting to the point where I'm getting a load of new ideas for projects that I couldn't fit into The Core (not that I am looking to expand it any further, I'm all about finishing up what we have at this point.)
I've got an idea for a new mod I'd like to make and I've had the lore in my head for a few months. A whole new universe to play with, rather than using Valve's. Thing is, it will definitely need custom coding which means I would either need to learn myself or take on a coder to help me get things set up. Not something I am willing to even look into until The Core is out the door.
I would have rushed something out in the last year or so to get it over the line.Don't make the same mistake as we did with Half-Rats: Parasomnia. Take the time you need to finish it and most importantly: have a lot of people playtest the shit out of it (different play styles, profiles...)