Created 4 years ago2019-12-06 18:24:59 UTC by sluggard
Half-Rats: Parasomnia, a lot of players played the game and stopped because it was either "too hard" or "lost". I guess this means that players are way too much used to navigation assistance (beacons, quest markers, GPS...) and no longer have the desire of exploration and a sense of orientation.As somebody who adores exploration in games (I'm still playing Skyrim), Parasomnia is one of many games that I just stopped playing. I'm not a particularly big horror fan though. I enjoyed A Fever Dream (Played it through three times), but I guess that's because it simply plays like Half-Life with a schlocky horror parody theme, much like the They Hunger series.