So, the half life bsp's has the textures directly included into them.
And i'm working in a mod that is going to replace some textures
Without removing the included textures in the bsps the game freaks out and merge the two textures
So okay,i removed the included textures
But then, some textures appears missing now
More especifically these ones
https://imghub.io/i/sh3Lr
They are still present in the wad, but in the game they appear like this
https://imghub.io/i/sh929
Can anyone help? I don't want to release my mod like this but i'm not experienced in map editing
Just audio editing and texturing
Is there a way to just put back these textures into the bsp?
Or is there a way to just modify the textures instead of removing all of them? Which is best? And how do i do it?