[Help] with bsps and included textures Created 3 years ago2020-11-27 12:28:02 UTC by Endrew5632 Endrew5632

Created 3 years ago2020-11-27 12:28:02 UTC by Endrew5632 Endrew5632

Posted 3 years ago2020-11-27 12:28:02 UTC Post #344959
So, the half life bsp's has the textures directly included into them.
And i'm working in a mod that is going to replace some textures
Without removing the included textures in the bsps the game freaks out and merge the two textures
So okay,i removed the included textures
But then, some textures appears missing now
More especifically these ones
https://imghub.io/i/sh3Lr

They are still present in the wad, but in the game they appear like this
https://imghub.io/i/sh929

Can anyone help? I don't want to release my mod like this :( but i'm not experienced in map editing
Just audio editing and texturing

Is there a way to just put back these textures into the bsp?
Or is there a way to just modify the textures instead of removing all of them? Which is best? And how do i do it?
Posted 3 years ago2020-11-28 12:37:59 UTC Post #344962
Hi, try using r_wadtextures 1 in console it will force HL to use your editied wads instead of the ones in the BSP, if thats no use to you send me the editied BSP and I`ll take a look whats going on.
Posted 3 years ago2020-11-28 16:01:05 UTC Post #344963
Hello,how can i send you the bsp's?
Posted 3 years ago2020-11-28 17:19:39 UTC Post #344964
One of the easiest is mediafire.com or any site like that. Did r_wadtextures 1 not work?
Posted 3 years ago2020-11-29 06:41:50 UTC Post #344965
Thanks for answering livewired
I'm pretty sure r_wadtextures is set to 1
But i will double check
I am answering this through my phone, i am very sick now and i am struggling to do simple tasks
So just wait a few days

If you figure out how to fix this mess i'll make sure to give you credits in the mod
Posted 3 years ago2020-11-29 10:38:28 UTC Post #344966
So,i couldn't sleep so i checked,yea the r_wadtextures is set to 1
i'm sending you the maps
oh another strange thing i forgot to mention,when messing around with the halflife.wad for modifying textures, the same thing happened
These textures https://imghub.io/i/sh3Lr even thought i didnt touch them,became like that
some people said i broke the wad,i don't even know exactly what that is supposed to mean, but i found strange that is always this texture that gets corrupted
Posted 3 years ago2020-11-29 10:38:44 UTC Post #344967
Posted 3 years ago2020-11-29 13:28:55 UTC Post #344968
I`ve downloaded them, which map is it that has missing textures?
Posted 3 years ago2020-11-29 13:45:03 UTC Post #344969
you can see it at training levels at t0a0a
Posted 3 years ago2020-11-29 13:47:14 UTC Post #344970
so uh
i just tested something out
i downloaded a fanmade halflife,wad to see what would happen
and this happened https://imghub.io/i/sZEHV
so yeah
istead of missing texture,now it is a textured with wrong size
Posted 3 years ago2020-11-29 14:55:55 UTC Post #344971
So i just Discovered...
Having a file named "trrrm_vat" in your wad makes it appear instead of the missing texture
But it doenst fit
I tried changing to all possible sizes
https://imghub.io/i/sZ7M9
Posted 3 years ago2020-11-29 15:04:21 UTC Post #344972
There is no way to restore the old texture?
Because if that is so, i'm going to have to find a replacement,some tileable texture
Posted 3 years ago2020-11-29 20:07:49 UTC Post #344974
The texture is in the wad below, for some reason its been made into a single texture. You can either add it to the halflife.wad or make a new one and add its name to the bsp with BSPedit.

I used Bsp2map it decompiles the BSP and rips the textures to a single wad file.

https://files.gamebanana.com/bitpit/t0a0a_btm.wad
Posted 3 years ago2020-11-30 05:47:27 UTC Post #344976
it worked. thank you very much
i hope this was the only texture missing
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