one last question about func_illusionary's. theres an option about "contents." Theres empty and volumetric light. When I choose volumetric light, it acts as tho its a body of water. was this just not properly implemented into hl, or what? my theory is that it was supposed to act like water, but instead of fading to blue far away, it would fade to yellow, or watever. of course, you wouldnt be able to swim in it either, like you can do now. any thoughts?