Learing HL sdk

Half-Life HL
Learing HL sdk by squirrelFart
Posted 6 months ago2023-11-02 01:49:27 UTC • Unfinished • Half-Life
Loading...
Screenshot Thumbnail
Screenshot Thumbnail
Screenshot Thumbnail
Screenshot Thumbnail
Screenshot Thumbnail
Screenshot Thumbnail
Name
Learing HL sdk
By
squirrelFart squirrelFart
Type
Map
Engine
Goldsource
Game
Half-Life
Category
Unfinished
Included
RMF/VMF
Created
6 months ago2023-11-02 01:49:27 UTC
Updated
6 months ago2023-11-02 01:49:27 UTC
Views
375
Downloads
100
Comments
2
Download (43.76kb)

Shitty maps I worked on, I'm not entirely sure how to use Half-Life SDK, so any tips would be really cool. Sorry for the lack of quality.

2 Comments

Commented 6 months ago2023-11-02 10:00:17 UTC Comment #105614
Looks like you've already gotten the hang of the basics!

It looks fullbright so you've either not included any lights in the map, or there is a leak (there should be error messages in the compile log if there were any leaks). If you haven't added any lights yet, there's a tutorial here about the basics of that.

For the wall where you've written "break" with decals, the reason it's mirrored is because the texture on the wall itself is mirrored. So with the Texture Application Tool just set the X scale to its negative (i.e. change the scale from 1.00 to -1.00).

There are tons of tutorials in the wiki here that you can check out to learn more about mapping.

Good luck! 🙂
Commented 6 months ago2023-11-02 14:55:05 UTC Comment #105615
Hai! This ain't looking too bad.
You can get J.A.C.K. instead of using Hammer. You can find it in the tools section on our Wiki. You may also ask questions on the forums here and/or on the Discord server. Happy mapping!

You must log in to post a comment. You can login or register a new account.