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This property sets which class of player an entity can be used by or which class it will affect. eg. touch a goal, use a spawn point, pick up an item, be shot at. Options are:
<ul>
<li>0 = Any</li>
<li>1 = Scout</li>
<li>2 = Sniper</li>
<li>3 = Soldier</li>
<li>4 = Demolitions man</li>
<li>5 = Medic</li>
<li>6 = Heavy Weapons Guy</li>
<li>7 = Pyro</li>
<li>8 = Spy</li>
<li>9 = Engineer</li>
</ul>