ambient_generic
entity allows you to play a specific sound. It is a flexible entity that can be used for both looping ambient sounds and one-off sound effects triggered on cue.
path/filename.wav
(starting from the "sound" folder). (Example: ambience/drips.wav
). The name of a sentence defined in sentences.txt will also be accepted with the form "!SENTENCENAME". (Example: !HG_ALERT1
)ambient_generic
to use a predefined set of dynamics. If set to anything other than "None", this will override every other attribute apart from Name and WAV Name.ambience/*speak2.wav
would stream speak2.wav
. Streaming sounds are loaded in segments from the disk, played, and flushed from memory."# | pitch | pitchstart | spinup | spindown | volume | volstart | fadein | fadeout | lfotype | lforate | lfomodpitch | lfomodvol | cspinup |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
1 | 255 | 75 | 95 | 95 | 10 | 1 | 50 | 95 | |||||
2 | 255 | 85 | 70 | 88 | 10 | 1 | 20 | 88 | |||||
3 | 255 | 100 | 50 | 75 | 10 | 1 | 10 | 75 | |||||
4 | 100 | 100 | 10 | 1 | 90 | 90 | |||||||
5 | 100 | 100 | 10 | 1 | 80 | 80 | |||||||
6 | 100 | 100 | 10 | 1 | 50 | 70 | |||||||
7 | 100 | 100 | 5 | 1 | 40 | 50 | 1 | 50 | 10 | ||||
8 | 100 | 100 | 5 | 1 | 40 | 50 | 1 | 150 | 10 | ||||
9 | 100 | 100 | 5 | 1 | 40 | 50 | 1 | 750 | 10 | ||||
10 | 128 | 100 | 50 | 75 | 10 | 1 | 30 | 40 | 2 | 8 | 20 | ||
11 | 128 | 100 | 50 | 75 | 10 | 1 | 30 | 40 | 2 | 25 | 20 | ||
12 | 128 | 100 | 50 | 75 | 10 | 1 | 30 | 40 | 2 | 70 | 20 | ||
13 | 50 | 50 | 10 | 1 | 20 | 50 | |||||||
14 | 70 | 70 | 10 | 1 | 20 | 50 | |||||||
15 | 90 | 90 | 10 | 1 | 20 | 50 | |||||||
16 | 120 | 120 | 10 | 1 | 20 | 50 | |||||||
17 | 180 | 180 | 10 | 1 | 20 | 50 | |||||||
18 | 255 | 255 | 10 | 1 | 20 | 50 | |||||||
19 | 200 | 75 | 90 | 90 | 10 | 1 | 50 | 90 | 2 | 100 | 20 | ||
20 | 255 | 75 | 97 | 90 | 10 | 1 | 50 | 90 | 1 | 40 | 50 | ||
21 | 100 | 100 | 10 | 1 | 30 | 50 | 3 | 15 | 20 | ||||
22 | 160 | 160 | 10 | 1 | 50 | 50 | 3 | 500 | 25 | ||||
23 | 255 | 75 | 88 | 10 | 1 | 40 | 5 | ||||||
24 | 200 | 20 | 95 | 70 | 10 | 1 | 70 | 70 | 3 | 20 | 50 | ||
25 | 180 | 100 | 50 | 60 | 10 | 1 | 40 | 60 | 2 | 90 | 100 | 100 | |
26 | 60 | 60 | 10 | 1 | 40 | 70 | 3 | 80 | 20 | 50 | |||
27 | 128 | 90 | 10 | 10 | 10 | 1 | 20 | 40 | 1 | 5 | 10 | 20 |
ambient_generic
in action:
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