button_target (Half-Life) Last edited 16 years ago2008-06-11 08:12:50 UTC

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Brush Entity

This entity allows you to create a solid that acts like a button when shot. It won't move, but will change texture and activate its target.

Attributes

[list]
[li]0 = Normal [li]Render Mode (rendermode) - Controls the type of rendering that is used for an object. Options are: [li]ZHLT Lightflags (zhlt_lightflags)[/li]
[li]Light Origin Target (light_origin)[/li]
[li]FX Amount (renderamt) -[/li]
[li]FX Color (rendercolour) -[/li]
[/list]

Flags

Inputs

Outputs

Comments

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