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The Whole Half-Life
Level design resources for GoldSource, Source, and beyond
Featured map:
Bridge the Gap 2.0
by
UrbaNebula
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Category: Entity Inputs
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Category: Entity Inputs
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Glossary
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Entity Input: Alpha #
Entity Input: BecomeRagdoll
Entity Input: Disable
Entity Input: Enable
Entity Input: Kill
Entity Input: ThrowGrenadeAtTarget