cycler_weapon Last edited 5 years ago2019-05-13 07:26:42 UTC

cycler_weapon - Point Entity

The cycler entity is a weapon model viewer of sorts. It places a model within the map that acts as a weapon pickup. When picked up, the model will be placed in front of the player as a viewmodel. Secondary attack will cycle animations of the model, while primary attack will restart the current animation.

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Commented 2 weeks ago2025-02-01 22:40:48 UTC Comment #106626
FYI: If you leave the model value blank, your map will not load due to a precache error you can see in the console :

Host_Error: PF_precache_model_I: Bad string ' '

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