cycler_weapon (Half-Life) Last edited 16 years ago2008-04-26 14:57:15 UTC

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Point Entity

A model cycler that wasn't used in game and doesn't work very well.

Attributes

[list]
[li]0 = Normal [li]Render Mode (rendermode) - Controls the type of rendering that is used for an object. Options are: [li]Pitch Yaw Roll (angles) - Sets the pitch (up / down), yaw (left / right) and roll (bank) respectively. The compass in WorldCraft / Hammer corresponds to Yaw. The settings are not always (or not all) used.[/li]
[li]Trigger Condition (TriggerCondition) - This controls the condition under which a monster will trigger its TriggerTarget. The options are: [li]FX Amount (renderamt)[/li]
[li]FX Color (rendercolor)[/li]
[li]Trigger Target (triggertarget)[/li]
[li]Animation Sequence (editor) (sequence)[/li]
[li]model (model)[/li]
[/list]

Flags

Inputs

Outputs

*

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