func_grencatch (Counter-Strike) Last edited 2 years ago2022-01-30 14:25:08 UTC

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A brush entity that can detect grenade type that enters its area and send signals.

Attributes

Note

See also

1 Comment

Commented 5 months ago2024-07-09 09:36:50 UTC Comment #106240
if it's flashbang, it only works once
if it's smoke grenade, it is repeatable but weird thing is: it seems to work only when smoke grenade stops (right before popping) in its area, doesn't work when smoke grenade just flies through it. (tested)
also smoke grenade can activate it even when technically outside of it, because it seems that as long as model touches it (grenade model spans maybe like 6 units so it can activate it even behind some thin wall), it's good.
not only that but grenade also gets launched in random direction after popping smoke and it doesn't lose possibility to activate it accidentally

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