game_player_equip (Half-Life)
Last edited 16 years ago2008-04-26 14:57:15 UTC
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Point EntityThis entity allows you to equip a player with specific items when they join a game or at some time during gameplay.
Attributes
- Name (targetname) - Property used to identify entities.
- Team Master (master) - The name of a game_team_master can go here so that you can control which team is equipped.
Flags
Inputs
Outputs
*
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game_playerspawn
to automatically trigger this entity at the start of the map.game_playerspawn
is the targetname you assign to this entity, or any other entity of any classname.the game fires entities of the name
game_playerspawn
on your behalf every time you spawn in a map. another example is if you have agame_text
entity with the namegame_playerspawn
you'll see thegame_text
's text when you spawn.also,
game_*
entities in general are added sometime after retail release so this entity, and the game engine firinggame_playerspawn
would be absent on early WON versions or earlier SDKs.