game_score
Last edited 5 years ago2019-05-30 01:56:35 UTC
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The game_score entity gives or takes points from a player or their team.
Attributes
- Name (targetname) - Name is a general attribute used to identify entities.
- Master (master) - Sets an entity to be used as a master (usually a multisource). The master entity must be active in order for the game_end to be triggered.
- Points to add (+/-) (points) - Sets the number of points to be given or taken.
Flags
- Allow Negative (1) - If enabled, the game_score is able to make scores negative.
- Team Points (2) - If enabled, the entity will affect the activating player's whole team.
Notes
- This entity is intended to be used in deathmatch games, and can be used to facilitate some kind of goal for the game beyond the usual deathmatch rules.
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master
should point to agame_team_master
entity for teamplay mode