game_zone_player (Half-Life)
Last edited 16 years ago2008-06-11 08:13:35 UTC
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Brush EntityThis entity is used to trigger targets based on player locations.
Attributes
- Name (targetname) - Property used to identify entities.
- Target for IN players (intarget) - All players inside the area covered by the brush fire this target.
- Target for OUT players (outtarget) - All players outside the area covered by the brush fire this target.
- Counter for IN players (incount) - This game_counter's value will be set to the number of players inside the area.
- Counter for OUT players (outcount) - This game_counter's value will be set to the number of players outside the area.
Flags
Inputs
Outputs
Notes
- The only brush-based game_ entity.
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i tried use this couple times but not working...