hostage_entity (Counter-Strike)
Last edited 2 years ago2022-09-21 08:36:41 UTC
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Spawns in a hostage for the Counter-Terrorists to rescue. The hostage rescue zone can be defined with the
func_hostage_rescue or
info_hostage_rescue entity.
Attributes
- Pitch Yaw Roll (Y Z X) (angles)
- Model (model) - Defines which model will be used. Supports custom models (they should have basic movement/death animations to look normal; any models using animations from
scientist.mdl
or hostageX.mdl
for Condition Zero work best) - Skin (skin) - Defines which model skin is used. Some have more than one. For the default model, 0 is worker and 1 is civilian.
Notes
- For Condition Zero, it is recommended to make the map's navigation mesh as the hostages can use it.
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