info_player_coop (Half-Life) Last edited 16 years ago2008-06-11 08:12:49 UTC

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Point Entity

Sets spawn points for co-operative multiplayer maps.

Attributes

Flags

Inputs

Outputs

6 Comments

Commented 14 years ago2010-08-05 10:34:00 UTC Comment #101093
What the hell is this even used for anyway?

I've never seen it used ever.
Commented 11 years ago2013-01-02 05:17:20 UTC Comment #101094
I honestly think this is used in those teamplay Deathmatch Maps
Commented 9 years ago2015-01-10 02:30:49 UTC Comment #101095
And even tough it's used in Deathmatch maps, it have a "Not in Deathmatch" flag? That's the most logical coding Valve have ever done.
Commented 8 years ago2016-07-02 07:42:05 UTC Comment #101096
i guess this was used for an unused coop mode, but who cares because sven coop replace it
Commented 2 years ago2022-07-18 10:05:03 UTC Comment #104664
Every entity has the "Not in Deathmatch" flag, even info_player_deathmatch. Not every FGD has it for every entity, but you can still set the flag and the game engine will remove the entity from multiplayer games.
Commented 2 years ago2022-07-27 15:37:17 UTC Comment #104687
Half-Life was mented to be multiplayer, but it went unused. In the Combine OverWiki page you can find more information about this.

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