Spawns a long jump module that grants the ability to the player that pick it up to perform long jumps. In a
deathmatch game, the item respawns 30 seconds after being collected.
Attributes
- Target (target) - Trigger this target when collected.
- Delay before trigger (delay) - Seemingly unused.
- KillTarget (killtarget) - Seemingly unused.
- Name (targetname) - Name is a general attribute used to identify entities.
- Pitch Yaw Roll (Y Z X) (angles) - Changes the rotational position of the item.
Flags
- Not in Deathmatch (2048) - If enabled, the entity will not be present in a deathmatch game.
Notes
- This item can not be picked up without the suit.
- Players can only carry one long jump module at a time. In a deathmatch game, the player lose the long jump module upon his death.