monster_osprey (Half-Life) Last edited 16 years ago2008-04-26 14:57:15 UTC

You are viewing an older revision of this wiki page. The current revision may be more detailed and up-to-date. Click here to see the current revision of this page.

This article was converted from a previous version of TWHL and may need to be reviewed

  1. The formatting may be incorrect due to differences in the WikiCode processing engine, it needs to be revised and reformatted
  2. Some information may be out of date
  3. After the article is re-formatted and updated, remove this notice and the Review Required category.
  4. Some older articles are no longer useful, or they duplicate information from other pages. In this case, delete the page after merging any relevant information into other pages. Contact an admin to delete a page.
Point Entity

Spawns the Osprey half-helicopter half-aeroplane troop transporter.

Attributes

[list]
[li]0 = Normal [li]Render Mode (rendermode) - Controls the type of rendering that is used for an object. Options are: [li]TriggerTarget (TriggerTarget) - The event to trigger when the TriggerCondition is met. Used by monsters.[/li]
[li]Trigger Condition (TriggerCondition) - This controls the condition under which a monster will trigger its TriggerTarget. The options are: [li]FX Amount (1 - 255) (renderamt)[/li]
[li]FX Color (R G B) (rendercolor)[/li]
[li]Pitch Yaw Roll (Y Z X) (angles)[/li]
[li]Animation Sequence (editor) (sequence)[/li]
[/list]

Flags

Inputs

Outputs

*

Comments

You must log in to post a comment. You can login or register a new account.